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  • 2024

    Astral Body: A Virtual Reality Game for Body Ownership Investigation

    Zhou, Y., Gillavry, M. M., Yang, P., Xu, Z., Zhang, B. & Bidarra, R., 2024, Games and Learning Alliance - 12th International Conference, GALA 2023, Proceedings. Dondio, P., Rocha, M., Brennan, A., Schönbohm, A., de Rosa, F., Koskinen, A. & Bellotti, F. (eds.). Springer, p. 43-55 13 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 14475 LNCS).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  • 2023

    Hierarchical Semantic Wave Function Collapse

    Alaka, S. & Bidarra, R., 2023, Proceedings of the 18th International Conference on the Foundations of Digital Games, FDG 2023. Lopes, P., Luz, F., Liapis, A. & Engstrom, H. (eds.). Association for Computing Machinery (ACM), p. 10 68. (ACM International Conference Proceeding Series).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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  • Procedural generation of challenges for personalized gait rehabilitation

    Lyu, S. & Bidarra, R., 2023, Proceedings of the 18th International Conference on the Foundations of Digital Games, FDG 2023. Lopes, P., Luz, F., Liapis, A. & Engstrom, H. (eds.). Association for Computing Machinery (ACM), 11 p. 36. (ACM International Conference Proceeding Series).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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    13 Downloads (Pure)
  • Resto Quest – A Serious Game on the Restorative Effects of Immersive Virtual Environments

    Chen, W., Hoogerwaard, C. M., Lim, J., Polderdijk, T., Saveur, T., Wali, A., Brinkman, S., van der Ham, I. J. M. & Bidarra, R., 2023, Simulation and Gaming for Social Impact - 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Revised Selected Papers. Harteveld, C., Troiano, G., Sutherland, S., Lukosch, H. & Meijer, S. (eds.). Springer, p. 199-213 15 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 13622 LNCS).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    9 Downloads (Pure)
  • 2022

    Benni’s Forest: A serious game on the challenges of reforestation

    Bolijn, H., Li, M., Reurink, A., van Rijn, C. & Bidarra, R., 2022, Proceedings of the 2022 IEEE Conference on Games (CoG). IEEE , p. 245-252 8 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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    1 Citation (Scopus)
    7 Downloads (Pure)
  • miWFC - Designer Empowerment through mixed-initiative Wave Function Collapse

    Langendam, T. S. L. & Bidarra, R., 2022, Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG 2022. Karpouzis, K., Gualeni, S., Pirker, J. & Fowler, A. (eds.). New York: Association for Computing Machinery (ACM), 8 p. 66

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    2 Citations (Scopus)
    57 Downloads (Pure)
  • Mixed-initiative story co-creation with TaleMaker

    Bueno Perez, M. R. & Bidarra, R., 2022, Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG 2022. Karpouzis, K., Gualeni, S., Pirker, J. & Fowler, A. (eds.). New York: Association for Computing Machinery (ACM), p. 1-13 13 p. 33

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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  • The TaleMaker database of mixed-initiative co-created stories

    Bueno Perez, M. R. & Bidarra, R., 2022, Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG 2022. Karpouzis, K., Gualeni, S., Pirker, J. & Fowler, A. (eds.). New York: Association for Computing Machinery (ACM), 4 p. 52

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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    13 Downloads (Pure)
  • Training and assessing perspective taking through A Hole New Perspective

    Band, R., Lips, M., Prawira, J., van Schagen, J., Tulling, S., Zhang, Y., Benaiss, A. A., van der Ham, I. J. M., Bueno, M. & Bidarra, R., 2022, Proceedings of the 2022 IEEE Conference on Games (CoG). IEEE , p. 268-275 8 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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    5 Downloads (Pure)
  • 2021

    A Synset-Based Recommender Method for Mixed-Initiative Narrative World Creation

    Perez, M. R. B., Eisemann, E. & Bidarra, R., 2021, Interactive Storytelling - 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, Proceedings. Mitchell, A. & Vosmeer, M. (eds.). Springer, p. 13-28 16 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 13138 LNCS).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    3 Citations (Scopus)
    13 Downloads (Pure)
  • Exploring Multiple Perspectives in Citizenship Education with a Serious Game

    Blokland, E., Cullinan, C., Mulder, D., Overman, W., Visscher, M., Zaidi, A., Bueno Pérez, M. R. & Bidarra, R., 2021, Interactive Storytelling - 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, Proceedings. Mitchell, A. & Vosmeer, M. (eds.). Springer, p. 293-306 14 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 13138 LNCS).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    2 Citations (Scopus)
    26 Downloads (Pure)
  • How can you save the world? Empowering sustainable diet change with a serious game

    Böhm, D., Dorland, B., Herzog, R., Kap, R. B., Langendam, T. S. L., Popa, A., Bueno Perez, M. R. & Bidarra, R., 2021, 3rd IEEE Conference on Games. 7 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    41 Downloads (Pure)
  • Story Authoring in Augmented Reality

    Kegeleers, M. & Bidarra, R., 2021, 16th International Conference on Computer Graphics Theory and Applications. 12 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    18 Downloads (Pure)
  • 2020

    A Serious Game for Changing Mindsets About Loans for Home Retrofitting

    Dikken, O., Prakash, K., Roseboom, B., Rubio, A., Østvik, S., Bueno, M., Salamon, N. Z. & Bidarra, R., 2020, Games and Learning Alliance : 9th International Conference, GALA 2020, Proceedings. Marfisi-Schottman, I., Bellotti, F., Hamon, L. & Klemke, R. (eds.). Cham: Springer, p. 347-361 15 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 12517 ).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    1 Citation (Scopus)
    30 Downloads (Pure)
  • A Serious Game for Students to Acquire Productivity Habits

    Raateland, W., Chronas, K., Wissel, T., Bruyn, T., Konuralp, B., Bueno, M., Salamon, N. Z. & Bidarra, R., 2020, Games and Learning Alliance : 9th International Conference, GALA 2020, Proceedings. Marfisi-Schottman, I., Bellotti, F., Hamon, L. & Klemke, R. (eds.). Cham: Springer, p. 335-346 12 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 12517 ).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    3 Citations (Scopus)
    29 Downloads (Pure)
  • Declarative procedural generation of architecture with semantic architectural profiles

    van Aanholt, L. & Bidarra, R., 2020, 2020 IEEE Conference on Games (CoG). IEEE , p. 351-358 8 p. 9231561

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    8 Citations (Scopus)
    66 Downloads (Pure)
  • Misusing mobile phones to break the ice: The tabletop game Maze Maestro

    Sjölund, A., Straatman, M., Van Osch, M., Findra, O., Patil, P., Bueno, M., Salamon, N. Z. & Bidarra, R., 2020, Proceedings of the 15th International Conference on the Foundations of Digital Games, FDG 2020. Yannakakis, G. N., Liapis, A., Penny, K., Volz, V., Khosmood, F. & Lopes, P. (eds.). Association for Computing Machinery (ACM), 7 p. 83. (PervasiveHealth: Pervasive Computing Technologies for Healthcare).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    81 Downloads (Pure)
  • Pinball for the visually impaired: An audio spatialization and sonification mobile game

    Berge, D., Bettencourt, D., Lageweg, S., Overman, W., Zaidi, A. & Bidarra, R., 2020, CHI PLAY 2020 : Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play. New York: Association for Computing Machinery (ACM), p. 43-46 4 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    4 Citations (Scopus)
    38 Downloads (Pure)
  • Story ARtist

    Kegeleers, M. & Bidarra, R., 2020, Proceedings - 2020 IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2020. Institute of Electrical and Electronics Engineers (IEEE), p. 331-332 2 p. 9319063. (Proceedings - 2020 IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2020).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    1 Citation (Scopus)
    16 Downloads (Pure)
  • 2019

    A generalized semantic representation for procedural generation of rooms

    Balint, J. T. & Bidarra, R., 2019, FDG'19s: Proceedings of the 14th International Conference on the Foundations of Digital Games. Khosmood, F., Pirker, J., Apperley, T. & Deterding, S. (eds.). New York: Association for Computing Machinery (ACM), p. 1-8 8 p. 85. (ACM International Conference Proceeding Series).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    4 Citations (Scopus)
    48 Downloads (Pure)
  • A serious game to inform young citizens on canal water maintenance

    Appel, Y., Dimitrov, Y., Gnodde, S., van Heerden, N., Kools, P., Swaab, D., Salamon, N. Z., Balint, J. T. & Bidarra, R., 2019, Games and Learning Alliance- 8th International Conference, GALA 2019, Proceedings. Liapis, A., Yannakakis, G. N., Gentile, M. & Ninaus, M. (eds.). Cham: Springer, p. 394-403 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11899 ).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    4 Citations (Scopus)
    45 Downloads (Pure)
  • Learning geothermal energy basics with the serious game hotpipe

    Mac An Bhaird, L., Al Owayyed, M., van Driel, R., Jiang, H., Johannessen, R. A., Salamon, N. Z., Balint, J. T. & Bidarra, R., 2019, Games and Learning Alliance: 8th International Conference, GALA 2019, Proceedings. Liapis, A., Yannakakis, G. N., Gentile, M. & Ninaus, M. (eds.). Cham: Springer, Vol. 11899. p. 312-321 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11899 ).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    1 Citation (Scopus)
    57 Downloads (Pure)
  • Loud and clear: The VR game without visuals

    Baas, B., van Peer, D., Gerling, J., Tavasszy, M., Buskulic, N., Salamon, N. Z., Balint, J. T. & Bidarra, R., 2019, Games and Learning Alliance- 8th International Conference, GALA 2019, Proceedings: 8th International Conference, GALA 2019, Proceedings. Liapis, A., Yannakakis, G. N., Gentile, M. & Ninaus, M. (eds.). Cham: Springer, Vol. 11899. p. 180-190 11 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11899 LNCS).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    3 Citations (Scopus)
    49 Downloads (Pure)
  • MainTrain: A Serious Game on the Complexities of Rail Maintenance

    Alderliesten, D., Valečkaitė, K., Salamon, N. Z., Timothy Balint, J. & Bidarra, R., 2019, Games and Learning Alliance - 7th International Conference, GALA 2018, Proceedings: Proceedings. Söbke, H., Gentile, M. & Allegra, M. (eds.). Cham: Springer, Vol. 11385. p. 82-89 8 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11385 LNCS).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    3 Citations (Scopus)
    120 Downloads (Pure)
  • Musicality: A Game to Improve Musical Perception

    Khalass, N., Zarnomitrou, G., Haque, K. I., Salmi, S., Maulini, S., Linkermann, T., Salamon, N. Z., Timothy Balint, J. & Bidarra, R., 2019, Games and Learning Alliance - 7th International Conference, GALA 2018, Proceedings: Proceedings. Söbke, H., Gentile, M. & Allegra, M. (eds.). Cham: Springer, Vol. 11385. p. 39-48 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11385 LNCS).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    90 Downloads (Pure)
  • Quantum physics vs. classical physics: Introducing the basics with a virtual reality game

    Dorland, B., van Hal, L., Lageweg, S., Mulder, J., Schreuder, R., Zaidi, A., Alderliesten, J. W. D. & Bidarra, R., 2019, Games and Learning Alliance- 8th International Conference, GALA 2019, Proceedings: 8th International Conference, GALA 2019, Proceedings. Liapis, A., Yannakakis, G. N., Gentile, M. & Ninaus, M. (eds.). Cham: Springer, Vol. 11899. p. 383-393 11 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11899 LNCS).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    4 Citations (Scopus)
    46 Downloads (Pure)
  • Star Tag: a superhuman sport to promote physical activity

    Numan, N., Kolster, A., Hoogerwerf, N., Kreynen, B., Romeijnders, J., Heinsohn Huala, T., Ziliotto Salamon, N., Balint, T., Lukosch, S. & Bidarra, R., 2019, Proceedings of 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE , p. 1826-1830 5 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    5 Citations (Scopus)
    86 Downloads (Pure)
  • Superhuman sports in mixed reality: The multi-player game League of Lasers

    Miedema, N. A., Vermeer, J., Lukosch, S. & Bidarra, R., 2019, Proceedings of 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE , p. 1819-1825 7 p. 8798275

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    8 Citations (Scopus)
    85 Downloads (Pure)
  • 2018

    Explainable AI for Designers: A Human-Centered Perspective on Mixed-Initiative Co-Creation

    Zhu, J., Liapis, A., Risi, S., Bidarra, R. & Michael Youngblood, G., 2018, 2018 IEEE Conference on Computational Intelligence and Games ( CIG): Proceedings. Piscataway, NJ: IEEE , p. 1-8 8 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    122 Citations (Scopus)
    42 Downloads (Pure)
  • League of Lasers: A superhuman sport using Motion Tracking

    Vermeer, J., Alaka, S., de Bruin, N., Miedema, N. A., Winnubst, N., Trap, C. & Bidarra, R., 2018, SHS'18 Proceedings of the 1st Superhuman Sports Design Challenge: The 1st International Symposium on Amplifying Capabilities, Competing in Mixed Realities. New York, NY: Association for Computing Machinery (ACM), p. 1-5 5 p. 8

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    21 Downloads (Pure)
  • STAR: Superhuman training in augmented reality

    Kegeleers, M., Miglani, S., Reichert, G. M. W., Salamon, N. Z., Balint, J. T., Lukosch, S. G. & Bidarra, R., 2018, SHS'18 Proceedings of the 1st Superhuman Sports Design Challenge: The 1st International Symposium on Amplifying Capabilities, Competing in Mixed Realities. New York: Association for Computing Machinery (ACM), p. 1-6 6 p. 7

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    8 Citations (Scopus)
    33 Downloads (Pure)
  • Understanding Everything NPCs Can Do: Metrics for Action Similarity in Non-Player Characters

    Balint, J. T., Allbeck, J. M. & Bidarra, R., 2018, FDG'18: Proceedings of the 13th International Conference on the Foundations of Digital Games. New York, NY: Association for Computing Machinery (ACM), p. 1-10 10 p. 14

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    5 Citations (Scopus)
    44 Downloads (Pure)
  • 2017

    A semantic approach to patch-based procedural generation of urban road networks

    Teng, E. & Bidarra, R., 2017, Proceedings of the 12th International Conference on the Foundations of Digital Games, FDG 2017. Canossa, A., Sicart, M., Harteveld, C., Zhu, J. & Deterding, S. (eds.). New York, NY: Association for Computing Machinery (ACM), Vol. Part F130151. 71

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
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    1 Citation (Scopus)
    7 Downloads (Pure)
  • 2016

    Procedural generation of traffic signs

    Taal, F. C. & Bidarra, A. R., 2016, Eurographics Workshop on Urban Data Modelling and Visualisation. Biljecki, F. & Tourre, V. (eds.). Eurographics, p. 1-7 7 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientific

  • TaleBox: A mobile game for mixed-initiative story creation

    Castaño Pérez, O., Kybartas, B. & Bidarra, R., 2016, Proceedings of DiGRA-FDG 2016: First Joint International Conference of DiGRA and FDG. p. 1-2 2 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientific

    File
    36 Downloads (Pure)
  • 2015

    An audio game for training navigation skills of blind children

    Allain, K., Dado, B., van Gelderen, M., Hokke, O., Oliveira, M., Kybartas, BA., Bidarra, R., Gaubitch, ND. & Hendriks, RC., 2015, Proceedings of SIVE 2015 - IEEE VR - Workshop on Sonic Interactions in Virtual Environments. Serafin, S., Avanzini, F., Geronazzo, M., Erkut, C., de Goetzen, A. & Nordahl, R. (eds.). Piscataway, NJ, USA: IEEE Society, p. 49-52 4 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
    29 Citations (Scopus)
  • Mixed-initiative design of game levels: Integrating mission and space into level generation

    Karavolos, D., Bouwer, A. & Bidarra, R., 2015, Proceedings of FDG 2015 - Tenth International Conference on the Foundations of Digital Games. s.n. (ed.). s.l.: Society for the Advancement of the Science of Digital Games, p. 1-8 8 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientific

  • Procedural generation and interactive web visualization of natural environments

    Onrust, B., Bidarra, R., Rooseboom, R. & van de Koppel, J., 2015, Proceedings of Web3D '15 the 20th International Conference on 3D Web Technology. Spencer, SN. (ed.). New York, NY, USA: Association for Computing Machinery (ACM), p. 133-141 9 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
    5 Citations (Scopus)
  • Procedural generation of populations for storytelling

    in het Veld, B., Kybartas, B., Bidarra, R. & Meyer, J. J. C., 2015, Proceedings of PCG 2015 : Workshop on Procedural Content Generation for Games co-located with the Tenth International Conference on the Foundations of Digital Games. p. 1-9 9 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientific

  • 2014

    {BloxAR}: augment your social life!

    Bakker, NC., Camara, J., van Elsas, M., Helsloot, L., Spek, G., Baar, IJ., Kybartas, BA. & Bidarra, R., 2014, Proc. of the first ACM SIGCHI annual symposium on Computer-human interaction in play. New York, NY, USA: Association for Computing Machinery (ACM), p. 319-322 4 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
    3 Citations (Scopus)
  • Integrating semantics and narrative world generation

    Kybartas, B. A., Bidarra, R. & Eisemann, E., 2014, Procedings of Ninth International Conference on the Foundations of Digital Games (FDG 2014). p. 1-4 4 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  • Taxi Trouble: Communication is key

    van Bekkum, R., Brands, T. L. M., Jahanshahi, S. S., van Oorschot, J. J. E., Lie, F., Kybartas, B. & Bidarra, R., 2014, Proc. of the first ACM SIGCHI annual symposium on Computer-human interaction in play. New York, NY: Association for Computing Machinery (ACM), p. 387-390 4 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    2 Citations (Scopus)
  • 2013

    A generic method for classification of player behavior

    Etheredge, M., Lopes, R. & Bidarra, R., 2013, Proceedings of IDPv2 2013 - Workshop on Artificial Intelligence in the Game Design Process, Ninth AAAI Conference on Artificial Intelligence in Interactive Digital Entertainment. Smith, AM., Smith, G. & Nelson, MJ. (eds.). Palo Alto, California: American Association for Artificial Intelligence (AAAI), p. 1-7 7 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    5 Citations (Scopus)
  • A robust throw detection library for mobile games

    Rijnboutt, E., Hokke, O., Kooij, R. E. & Bidarra, R., 2013, Proceedings 8th International Conference on the Foundations of Digital Games (FDG 2013). Yannakakis, G. N. (ed.). New York, NY: Association for Computing Machinery (ACM), p. 1-2 2 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  • Designing procedurally generated levels

    van der Linden, R., Lopes, R. & Bidarra, R., 2013, Proceedings of IDPv2 2013 - Workshop on Artificial Intelligence in the Game Design Process, Ninth AAAI Conference, on Artificial Intelligence in Interactive Digital Entertainment. Smith, AM., Smith, G. & Nelson, MJ. (eds.). Palo Alto, CA, USA: American Association for Artificial Intelligence (AAAI), p. 41-47 7 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    31 Citations (Scopus)
  • Gameplay semantics for authoring adaptivity in mobile games

    Lopes, R., Hilf, K., Jayapalan, L. & Bidarra, R., 2013, Proceedings of 8th International Conference on the Foundations of Digital Games (FDG 2013). Yannakakis, GN. & et al (eds.). New York, NY, USA: Association for Computing Machinery (ACM), p. 1-2 2 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  • Gaming at the dentist's - serious game design for pain and discomfort distraction

    Bidarra, R., Gambon, D., Kooij, RE., Nagel, D., Schutjes, M. & Tziouvara, I., 2013, Games for Health-Proceedings 3rd European Conference on Gaming and Playful Interaction in Health Care. Schouten, BAM., Schijven, M., Bekker, MM., Fedtke, S. & Gekker, A. (eds.). Wiesbaden, The Netherlands: Springer, p. 207-215 9 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
  • Mobile adaptive procedural content generation

    Lopes, R., Hilf, K., Jayapalan, L. & Bidarra, R., 2013, Proceedings of 4th workshop on Procedural Content Generation in Games (PCG 2013). Pantaleev et al, A. (ed.). New York, NY, USA: Association for Computing Machinery (ACM), p. 1-8 8 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  • Node-based shape grammar representation and editing

    Brandão Silva, P., Müller, P., Bidarra, R. & Coelho, A., 2013, Proceedings of 4th workshop on Procedural Content Generation in Games (PCG 2013). Pantaleev et al, A. (ed.). New York, NY, USA: Association for Computing Machinery (ACM), p. 1-8 8 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  • The move beyond edutainment: have we learnt our lessons from entertainment games?

    Azadegan, A., Balsruud Hauge, J., Bellotti, F., Berta, R., Bidarra, R., Harteveld, C., Riedel, J. & Stanescu, I., 2013, Proceedings of GaLA 2013 - 2nd Games and Learning Alliance International Conference. De Gloria, A. & Menu, J. (eds.). Paris, France: GALA, p. 1-13 13 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review