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  • 2022

    Frame Game as Teaching Methodology in Higher Education: The Case of RElastiCity

    Bekebrede, G. & Champlin, C. J., 2022, Gaming, Simulation and Innovations: Challenges and Opportunities - 52nd International Simulation and Gaming Association Conference, ISAGA 2021, Revised Selected Papers. Dhar, U., Dubey, J., Dumblekar, V., Meijer, S. & Lukosch, H. (eds.). Springer, p. 115-123 9 p. (Lecture Notes in Computer Science; vol. 13219).

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