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Personal profile

Research profile

I am currently doing a PhD in Engineering Social Technologies for a Responsible Digital Future, on applying serious games to design for engaging social interaction. My goal is to deepen my knowledge on game design and game development, explore multimodal interaction, design for shared visual spaces, and use hardware artefacts (e.g. IoT, or interactive art installations) as resources for engagement in public spaces.

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Research Output

  • 1 Conference contribution
  • 1 Abstract
  • 1 Article

Fostering Social Interaction in Playful Cities

Fonseca, X., Lukosch, S. & Brazier, F., 2019, Proceedings of 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018: Interactivity, Game Creation, Design, Learning, and Innovation. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 286-295 10 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST; vol. 265).

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

Open Access
1 Citation (Scopus)
4 Downloads (Pure)

Social cohesion revisited: a new definition and how to characterize it

Fonseca, X., Lukosch, S. & Brazier, F., 16 Jul 2018, In : Innovation: the European journal of social sciences. p. 1-23

Research output: Contribution to journalArticleScientificpeer-review

Open Access
  • 11 Citations (Scopus)
    560 Downloads (Pure)

    Requirements and Game Ideas for Social Interaction in Mobile Outdoor Games

    dos Santos Fonseca, X., Lukosch, S., Lukosch, H., Tiemersma, S. & Brazier, F., 15 Oct 2017. 7 p.

    Research output: Contribution to conferenceAbstractScientific

    Open Access
    1 Citation (Scopus)
    33 Downloads (Pure)