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  • Digital Versus Analogue Simulation Games: Influence on Validity, Play(er) Experience and Learning Outcomes

    Freese, M. & Bekebrede, G., 2020, Games and Learning Alliance - 9th International Conference, GALA 2020, Proceedings. Marfisi-Schottman, I., Bellotti, F., Hamon, L. & Klemke, R. (eds.). Springer, p. 441-446 6 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 12517 LNCS).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  • Digital Versus Analogue Multiplayer Gaming: Comparing Learning Outcomes

    Kurapati, S., Bekebrede, G., Lukosch, H., Kourounioti, I., Freese, M. & Verbraeck, A., 2019, Proceedings of 49th International Simulation and Gaming Association’s conference: Neo-Simulation and Gaming Toward Active Learning. Hamada, R., Soranastaporn, S., Kanegae, H., Dumrongrojwatthana, P., Chaisanit, S., Rizzi, P. & Dumblekar, V. (eds.). Springer, p. 463-472 (Translational Systems Sciences).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  • A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems

    Lukosch, H. K., Bekebrede, G., Kurapati, S. & Lukosch, S. G., 2018, In: Simulation and Gaming. 49, 3, p. 279-314 36 p.

    Research output: Contribution to journalArticleScientificpeer-review

    Open Access
    File
    28 Citations (Scopus)
    69 Downloads (Pure)
  • Attitude measurement with board games in transportation nodes

    Kurapati, S., Freese, M., Kourounioti, I., Lukosch, H., Bekebrede, G., Smit, T., van Meijeren, J., van Nuland, B. & van Veen, L., 2018, Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures - 48th International Simulation and Gaming Association Conference, ISAGA 2017, Revised Selected Papers. Springer, Vol. 10825 LNCS. p. 148-157 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 10825 LNCS).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    1 Citation (Scopus)
  • Challenges in the Transition Towards a Sustainable City: The Case of GO2Zero

    Bekebrede, G., van Bueren, E., Wenzler, I. & van Veen, L., 2018, Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures: proceedings of 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers. Lukosch, H., Bekebrede, G. & Kortmann, R. (eds.). Springer, p. 67-74 9 p. (Lecture Notes in Computer Science; vol. 10825).

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

    Open Access
    File
    1 Citation (Scopus)
    64 Downloads (Pure)