Personal profile

Research profile

Jorge Ribeiro is a Master's graduate in Visual Information Technologies, specializing in Human-Computer Interaction, Games, and Computer Vision. With a robust background in R&D engineering, he has contributed to a variety of projects, ranging from controlling robots with the Wii Remote to the development of 3D video game prototypes. Proficient in Machine Learning, Jorge excels in pattern recognition, facial recognition, and behavior classification.

Currently pursuing a Ph.D., Jorge's research focuses on designing interaction decision systems supported by Artificial Intelligence. His academic contributions include papers on Playful Probing and the integration of maintenance planning practices with Machine Learning.

While at the University of Coimbra, Jorge served as an invited assistant teacher, sharing practical knowledge in Interface Architecture and Interactive Media Design. Currently, he is a guest researcher at TUDelft, as part of the PhD fellowship program.