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Fingerprint Dive into the research topics where M.J. Billeter is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

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Research Output

  • 3 Article
  • 1 Conference contribution
  • 1 Other

Interactively Modifying Compressed Sparse Voxel Representations

Careil, V., Billeter, M. & Eisemann, E., 2020, In : Computer Graphics Forum. 39, 2, p. 111-119 9 p.

Research output: Contribution to journalArticleScientificpeer-review

  • SalientGaze: Saliency-based gaze correction in virtual reality

    Shi, P., Billeter, M. & Eisemann, E., 2020, In : Computers and Graphics (Pergamon). 91, p. 83-94 12 p.

    Research output: Contribution to journalArticleScientificpeer-review

  • 1 Citation (Scopus)

    A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes

    Usta, B., Scandolo, L., Billeter, M., Marroquim, R. & Eisemann, E., 2019, High-Performance Graphics - Short Papers. Steinberger, M. & Foley, T. (eds.). The Eurographics Association, p. 1-5 5 p.

    Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

  • ShutterApp: Spatio-temporal Exposure Control for Videos

    Salamon, N. Z., Billeter, M. & Eisemann, E., 2019, In : Computer Graphics Forum. 38, 7, p. 675-683 9 p.

    Research output: Contribution to journalArticleScientificpeer-review

  • Voxel DAGs and Multiresolution Hierarchies: From Large-Scale Scenes to Pre-computed Shadows

    Assarsson, U., Billeter, M., Dolonius, D., Eisemann, E., Jaspe, A., Scandolo, L. & Sintorn, E., 2018, p. 1-32. 32 p.

    Research output: Contribution to conferenceOtherOther research output