A gaming-simulation to teach students the interrelation of substance and decision-making in designing multi-actor Systems

W Bockstael-Blok, IS Mayer, EC Valentin

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

Original languageUndefined/Unknown
Title of host publicationThe Engineering Systems Symposium
Editors Joel Moses
Place of PublicationBoston, USA
PublisherMIT-Boston
Pages1-15
Number of pages15
ISBN (Print)nvt
Publication statusPublished - 2004
EventMIT Engineering Systems Division - Boston, USA
Duration: 29 Mar 200431 Mar 2004

Publication series

Name
PublisherMIT-Boston

Conference

ConferenceMIT Engineering Systems Division
Period29/03/0431/03/04

Keywords

  • Conf.proc. > 3 pag

Cite this

Bockstael-Blok, W., Mayer, IS., & Valentin, EC. (2004). A gaming-simulation to teach students the interrelation of substance and decision-making in designing multi-actor Systems. In Joel Moses (Ed.), The Engineering Systems Symposium (pp. 1-15). MIT-Boston.