TY - GEN
T1 - A model-driven framework for educational game design
AU - Roungas, Bill
AU - Dalpiaz, Fabiano
PY - 2016
Y1 - 2016
N2 - Educational games are a class of serious games whose main purpose is to teach some subject to their players. Despite the many existing design frameworks, these games are too often created in an adhoc manner, and typically without the use of a game design document (GDD). We argue that a reason for this phenomenon is that current ways to structure, create and update GDDs do not increase the value of the artifact in the design and development process. As a solution, we propose a model-driven, web-based knowledge management environment that supports game designers in the creation of a GDD that accounts for and relates educational and entertainment game elements. The foundation of our approach is our devised conceptual model for educational games, which also defines the structure of the design environment. We present promising results from an evaluation of our environment with eight experts in serious games.
AB - Educational games are a class of serious games whose main purpose is to teach some subject to their players. Despite the many existing design frameworks, these games are too often created in an adhoc manner, and typically without the use of a game design document (GDD). We argue that a reason for this phenomenon is that current ways to structure, create and update GDDs do not increase the value of the artifact in the design and development process. As a solution, we propose a model-driven, web-based knowledge management environment that supports game designers in the creation of a GDD that accounts for and relates educational and entertainment game elements. The foundation of our approach is our devised conceptual model for educational games, which also defines the structure of the design environment. We present promising results from an evaluation of our environment with eight experts in serious games.
UR - http://www.scopus.com/inward/record.url?scp=84977117378&partnerID=8YFLogxK
U2 - 10.1007/978-3-319-40216-1_1
DO - 10.1007/978-3-319-40216-1_1
M3 - Conference contribution
AN - SCOPUS:84977117378
SN - 978-3-319-40215-4
VL - 9599
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 1
EP - 11
BT - Games and Learning Alliance - 4th International Conference, GALA 2015, Revised Selected Papers
PB - Springer
T2 - 4th International Conference on Games and Learning Alliance, GALA 2015
Y2 - 9 December 2015 through 11 December 2015
ER -