Ray-based method for simulating cascaded diffraction in high-numerical-aperture systems

Marco Mout*, Andreas Flesch, Michael Wick, Florian Bociort, Joerg Petschulat, Paul Urbach

*Corresponding author for this work

Research output: Contribution to journalArticleScientificpeer-review

7 Citations (Scopus)
61 Downloads (Pure)

Abstract

The electric field at the output of an optical system is in general affected by both aberrations and diffraction. Many simulation techniques treat the two phenomena separately, using a geometrical propagator to calculate the effects of aberrations and a wave-optical propagator to simulate the effects of diffraction. We present a ray-based simulation method that accounts for the effects of both aberrations and diffraction within a single framework. The method is based on the Huygens–Fresnel principle, is entirely performed using Monte Carlo ray tracing, and, in contrast to our previously published work, is able to calculate the full electromagnetic field. The method can simulate the effects of multiple diffraction in systems with a high numerical aperture.

Original languageEnglish
Pages (from-to)1356-1367
Number of pages12
JournalJournal of the Optical Society of America A: Optics and Image Science, and Vision
Volume35
Issue number8
DOIs
Publication statusPublished - 1 Aug 2018

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