About Dinosaurs in Laboratories - Evaluation of the Serious Game Cards for Biosafety

Maria Freese*, Geertje Bekebrede

*Corresponding author for this work

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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Abstract

Cards for Biosafety is a serious game, which was developed as part of a national research project. The aim of this game is to let young biotechnology researchers learn about risks and mitigation measures in different biotechnology environments. To evaluate the game and its learning objective, an online questionnaire was developed and distributed to national and international biosafety experts who had received a print version of the game. In total, 17 participants completed the questionnaire. The results show that Cards for Biosafety supports learning on different cognitive levels of the revised version of Bloom’s taxonomy. Especially the influence of fun and humor on the game play and the learning process was emphasized by the respondents. In addition, the creativity of the participants plays a major role in learning. Future research is needed to draw valid conclusions about the effectiveness of learning after playing Cards for Biosafety in comparison to traditional tools.
Original languageEnglish
Title of host publicationSimulation and Gaming for Social Impact - 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Revised Selected Papers
EditorsCasper Harteveld, Giovanni Troiano, Steven Sutherland, Heide Lukosch, Sebastiaan Meijer
PublisherSpringer
Pages52-65
Number of pages14
ISBN (Print)9783031371707
DOIs
Publication statusPublished - 2023
Event53rd International Simulation and Gaming Association Conference, ISAGA 2022 - Boston, United States
Duration: 11 Jul 202214 Jul 2022

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume13622 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference53rd International Simulation and Gaming Association Conference, ISAGA 2022
Country/TerritoryUnited States
CityBoston
Period11/07/2214/07/22

Keywords

  • Biosafety
  • Biotechnology
  • Cards for Biosafety
  • Evaluation
  • Fun
  • Learning
  • Serious Games

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