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Absolute Leisure: The World of Fun
Winy Maas
, Alexander Sverdlov
The Why Factory
Research output
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Book/Report
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Book
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Dive into the research topics of 'Absolute Leisure: The World of Fun'. Together they form a unique fingerprint.
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Weight
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Arts and Humanities
Pleasure
100%
Fun
100%
Flight
50%
Urban
50%
TV
50%
Winy Maas
50%
Program
50%
Business
50%
Society
50%
Planet
50%
Vocal Music
50%
Machines
50%
Free time
50%
devotees
50%
Exotic
50%
Films
50%
Space
50%
Urban Areas
50%
connoisseur
50%
Holidays
50%
Size
50%
architectural
50%
Professional Personnel
50%
Architecture
50%
Recreation
50%
INIS
increasing
100%
demand
100%
cities
100%
films
100%
planets
100%
space
100%
architecture
100%
volume
100%
business
100%
solutions
100%
size
100%
reserves
100%
Computer Science
Running Machine
100%
Line of Business
100%
Paying Attention
100%
Programs
100%
Psychology
Leisure Activity
100%
Pleasure
40%
Recreation
20%
Attention
20%
Economics, Econometrics and Finance
Consumption
100%
Keyphrases
Flexible Working Hours
33%
Connoisseurs
33%
Devotees
33%
Social Sciences
Flexible Working Hours
25%