Activities as a Gateway to Sustained Subjective Well-Being Mediated by Products

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Research in positive psychology indicates that sustained well-being is more determined by our actions than by our possessions. Products' contribution to well-being may thus be grounded in their potential to support well-being-enhancing activities rather than in their material value. In a laddering study, we investigated how products shape a range of well-being determinants, including activities, and well-being outcomes. Following a hierarchical structure, seven product experience qualities, six motivations, and seven activities were empirically found to be linked to long-term well-being. We describe these ingredients for sustained well-being in further detail and provide actionable guidance on how to address them by means of design. As the majority of product-supported long-term well-being outcomes were mediated by activities, we propose activities as most promising starting point in design for sustained well-being.
Original languageEnglish
Title of host publicationDIS 2019 - Proceedings of the 2019 ACM Designing Interactive Systems Conference
Place of PublicationNew York, USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages13
ISBN (Electronic)978-1-4503-5850-7
Publication statusPublished - 2019
EventDIS '19: Designing Interactive Systems Conference - San Diego, United States
Duration: 23 Jun 201929 Jun 2019


ConferenceDIS '19: Designing Interactive Systems Conference
Country/TerritoryUnited States
CitySan Diego


  • HCI
  • design
  • user experience
  • well-being
  • positive design
  • experience design
  • OA-Fund TU Delft

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