Abstract
Design is increasingly concerned with changing people’s behaviours. A common characteristic to behavioural design approaches is their directionality: products
provide clarity about or guidance towards the designer’s intended behavioural outcome. In this paper we propose an alternative perspective that emphasizes
ambiguity (i.e. affording multiple interpretations) and open-endedness (i.e. affording multiple courses of action). We build on two design cases in pediatric healthcare in
which the aim was to stimulate young children’s physical activity during hospitalization. Instead of commonly used exercise-based approaches, our focus was
on physical activity in the form of spontaneous and unstructured play. We describe how interactions with ambiguous and open-ended playthings gave rise to intended
behavioural outcomes. The findings are explained by drawing on Activity Theory, suggesting products can direct and leave things open on different levels of interaction.
With our contribution we open up a new design space for behavioural design that reconciles designer’s intentions with end user’s appropriation.
provide clarity about or guidance towards the designer’s intended behavioural outcome. In this paper we propose an alternative perspective that emphasizes
ambiguity (i.e. affording multiple interpretations) and open-endedness (i.e. affording multiple courses of action). We build on two design cases in pediatric healthcare in
which the aim was to stimulate young children’s physical activity during hospitalization. Instead of commonly used exercise-based approaches, our focus was
on physical activity in the form of spontaneous and unstructured play. We describe how interactions with ambiguous and open-ended playthings gave rise to intended
behavioural outcomes. The findings are explained by drawing on Activity Theory, suggesting products can direct and leave things open on different levels of interaction.
With our contribution we open up a new design space for behavioural design that reconciles designer’s intentions with end user’s appropriation.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of DRS 2018 |
| Editors | C. Storni, K. Leahy, M. McMahon, P. Lloyd, E. Bohemia |
| Place of Publication | London |
| Publisher | Design Research Society |
| Pages | 2075-2085 |
| Number of pages | 11 |
| ISBN (Print) | 978-1-912294-19-0 |
| DOIs | |
| Publication status | Published - 2018 |
| Event | DRS 2018: Design as a catalyst for change - Limerick, Ireland Duration: 25 Jun 2018 → 28 Jun 2018 |
Publication series
| Name | Proceedings of DRS |
|---|---|
| Publisher | Design Research Society |
| Volume | 5 |
| ISSN (Print) | 2398-3132 |
Conference
| Conference | DRS 2018 |
|---|---|
| Country/Territory | Ireland |
| City | Limerick |
| Period | 25/06/18 → 28/06/18 |
Keywords
- appropriation
- design for behaviour change
- openness
- research through design
Fingerprint
Dive into the research topics of 'Ambiguity and Open-Endedness in Behavioural Design'. Together they form a unique fingerprint.Research output
- 1 Dissertation (TU Delft)
-
Playscapes: Creating Space for Young Children's Physical Activity and Play
Boon, B., 2020, 155 p.Research output: Thesis › Dissertation (TU Delft)
Open AccessFile368 Downloads (Pure)
Prizes
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Best paper award for Ambiguity and Open-Endedness in Behavioural Design
Boon, B. (Recipient), Rozendaal, M. (Recipient) & Stappers, P. J. (Recipient), 2018
Prize: Prize (including medals and awards)
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