TY - JOUR
T1 - An Empirical Catalog of Code Smells for the Presentation Layer of Android Apps
AU - Goularte Carvalho, Suelen
AU - Aniche, Maurício
AU - Veríssimo, Júlio
AU - Durelli, Rafael
AU - Gerosa, Marco Aurélio
PY - 2019
Y1 - 2019
N2 - Software developers, including those of the Android mobile platform, constantly seek to improve their applications’ maintainability and evolvability. Code smells are commonly used for this purpose, as they indicate symptoms of design problems. However, although the literature presents a variety of code smells, such as God Class and Long Method, characteristics that are specific to the underlying technologies are not taken into account. The presentation layer of an Android app, for example, implements specific architectural decisions from the Android platform itself (such as the use of Activities, Fragments, and Listeners) as well as deal with and integrate different types of resources (such as layouts and images). Through a three-step study involving 246 Android developers, we investigated code smells that developers perceive for this part of Android apps. We devised 20 specific code smells and collected the developers’ perceptions of their frequency and importance. We also implemented a tool that identifies the proposed code smells and studied their prevalence in 619 open-source Android apps. Our findings suggest that: 1) developers perceive smells specific to the presentation layer of Android apps; 2) developers consider these smells to be of high importance and frequency; and 3) the proposed smells occur in real-world Android apps. Our domain-specific smells can be leveraged by developers, researchers, and tool developers for searching potentially problematic pieces of code.
AB - Software developers, including those of the Android mobile platform, constantly seek to improve their applications’ maintainability and evolvability. Code smells are commonly used for this purpose, as they indicate symptoms of design problems. However, although the literature presents a variety of code smells, such as God Class and Long Method, characteristics that are specific to the underlying technologies are not taken into account. The presentation layer of an Android app, for example, implements specific architectural decisions from the Android platform itself (such as the use of Activities, Fragments, and Listeners) as well as deal with and integrate different types of resources (such as layouts and images). Through a three-step study involving 246 Android developers, we investigated code smells that developers perceive for this part of Android apps. We devised 20 specific code smells and collected the developers’ perceptions of their frequency and importance. We also implemented a tool that identifies the proposed code smells and studied their prevalence in 619 open-source Android apps. Our findings suggest that: 1) developers perceive smells specific to the presentation layer of Android apps; 2) developers consider these smells to be of high importance and frequency; and 3) the proposed smells occur in real-world Android apps. Our domain-specific smells can be leveraged by developers, researchers, and tool developers for searching potentially problematic pieces of code.
KW - Android mobile applications
KW - Code smells
KW - Empirical software engineering
KW - Software maintenance and evolution
UR - http://www.scopus.com/inward/record.url?scp=85076140576&partnerID=8YFLogxK
U2 - 10.1007/s10664-019-09768-9
DO - 10.1007/s10664-019-09768-9
M3 - Article
SN - 1382-3256
VL - 24
SP - 3546
EP - 3586
JO - Empirical Software Engineering
JF - Empirical Software Engineering
IS - 6
ER -