TY - GEN
T1 - An Introduction to Human Computation and Games with a Purpose
AU - Bozzon, Alessandro
AU - Galli, Luca
PY - 2013
Y1 - 2013
N2 - Crowdsourcing and human computation are novel disciplines that enable the design of computation processes that include humans as actors for task execution. In such a context, Games With a Purpose are an effective mean to channel, in a constructive manner, the human brainpower required to perform tasks that computers are unable to perform, through computer games. This tutorial introduces the core research questions in human computation, with a specific focus on the techniques required to manage structured and unstructured data. The second half of the tutorial delves into the field of game design for serious task, with an emphasis on games for human computation purposes. Our goal is to provide participants with a wide, yet complete overview of the research landscape; we aim at giving practitioners a solid understanding of the best practices in designing and running human computation tasks, while providing academics with solid references and, possibly, promising ideas for their future research activities.
AB - Crowdsourcing and human computation are novel disciplines that enable the design of computation processes that include humans as actors for task execution. In such a context, Games With a Purpose are an effective mean to channel, in a constructive manner, the human brainpower required to perform tasks that computers are unable to perform, through computer games. This tutorial introduces the core research questions in human computation, with a specific focus on the techniques required to manage structured and unstructured data. The second half of the tutorial delves into the field of game design for serious task, with an emphasis on games for human computation purposes. Our goal is to provide participants with a wide, yet complete overview of the research landscape; we aim at giving practitioners a solid understanding of the best practices in designing and running human computation tasks, while providing academics with solid references and, possibly, promising ideas for their future research activities.
KW - Crowdsourcing
KW - Human Computation
KW - Games With a Purpose
U2 - 10.1007/978-3-642-39200-9_48
DO - 10.1007/978-3-642-39200-9_48
M3 - Conference contribution
SN - 978-3-642-39199-6
T3 - Lecture Notes in Computer Science
SP - 514
EP - 517
BT - Web Engineering - 13th International Conference, ICWE 2013
PB - Springer
CY - Berlin
T2 - ICWE 2013, Aalborg, Denmark
Y2 - 8 July 2013 through 12 July 2013
ER -