Artificial intelligence and personalization opportunities for serious games

A Brisson, G Pereira, R Prada, A Paiva, S Louchart, N Suttie, T Lim, R Lopes, R Bidarra, F Bellotti, M Kravcik, M Oliveira

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

13 Citations (Scopus)
Original languageEnglish
Title of host publicationProceedings of the AIIDE Joint Workshop
EditorsJ Niehaus, R Swanson
Place of PublicationPalo Alto, California
PublisherAmerican Association for Artificial Intelligence (AAAI)
Pages51-57
Number of pages7
ISBN (Print)978-1-57735-588-5
Publication statusPublished - 2012
EventAIIDE Joint Workshop 2012, Stanford, CA, USA - Palo Alto, California
Duration: 8 Oct 201212 Oct 2012

Publication series

Name
PublisherAAAI Press
Name
VolumeWS-12

Conference

ConferenceAIIDE Joint Workshop 2012, Stanford, CA, USA
Period8/10/1212/10/12

Keywords

  • Conf.proc. > 3 pag

Cite this

Brisson, A., Pereira, G., Prada, R., Paiva, A., Louchart, S., Suttie, N., Lim, T., Lopes, R., Bidarra, R., Bellotti, F., Kravcik, M., & Oliveira, M. (2012). Artificial intelligence and personalization opportunities for serious games. In J. Niehaus, & R. Swanson (Eds.), Proceedings of the AIIDE Joint Workshop (pp. 51-57). American Association for Artificial Intelligence (AAAI).