Attitude measurement with board games in transportation nodes

Shalini Kurapati, Maria Freese, Ioanna Kourounioti, Heide Lukosch, Geertje Bekebrede, Thijs Smit, Jaco van Meijeren, Bas van Nuland, Linda van Veen

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

Abstract

Transportation systems are complex yet vital infrastructures. Different stakeholders have to work together to guarantee the most efficient traffic of humans and goods. Challenges that stakeholders face in such infrastructure systems, like divergent interests and attitudes, make it hard to predict behaviour. To understand the complex systems including the behaviour of the stakeholders, it is relevant to model decision-making processes. For this reason, simulation games were developed. The present article focuses on two different case studies. Both are studies in which board games were used. After explaining each case study, a comparative section follows to give an overview about advantages and disadvantages of the use of board games in the transportation sector.

Original languageEnglish
Title of host publicationSimulation Gaming. Applications for Sustainable Cities and Smart Infrastructures - 48th International Simulation and Gaming Association Conference, ISAGA 2017, Revised Selected Papers
PublisherSpringer
Pages148-157
Number of pages10
Volume10825 LNCS
ISBN (Print)9783319919010
DOIs
Publication statusPublished - 2018
Event48th conference of the International Simulation and Gaming Association, ISAGA 2017 - Delft, Netherlands
Duration: 10 Jul 201714 Jul 2017
http://www.isaga2017.com/

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10825 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference48th conference of the International Simulation and Gaming Association, ISAGA 2017
Abbreviated titleISAGA 2017
CountryNetherlands
CityDelft
Period10/07/1714/07/17
Internet address

Keywords

  • Airport management
  • Board games
  • Digital games
  • Freight transport
  • Simulation games

Fingerprint Dive into the research topics of 'Attitude measurement with board games in transportation nodes'. Together they form a unique fingerprint.

Cite this