Challenging the Role of Design(ing) in the Sustainability Field: Towards a ‘Humble’ Design Approach

Annelise de Jong, Elin Önnevall, Lizette Reitsma, Stina Wessmann

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

1 Citation (Scopus)

Abstract

Design for Sustainability (DfS) and Sustainable Interaction Design (SID) have a large focus on exposing norms in society around sustainability. While various legitimate arguments have been made against the limited scope of
mainstream Design for Behaviour and HCI approaches within these fields, it needs further exploration on what the scope and approaches could be instead. We have been experimenting with co-creative ‘humble’ design approaches together with various actor-stakeholders. Central in these approaches are embracing different perspectives by strengthening the situated experiences,
values and norms of the various stakeholders, and creating platforms for discussion rather than stressing a specific perspective of what is ‘good or right’. Objectives for the workshop are to define reflections on various approaches at
hand, as well as drafting common ground for a research agenda within HCI. In this workshop we will focus on three themes: uncertainty, humbleness and reflectivity.
Original languageEnglish
Title of host publicationNordiCHI'16
Subtitle of host publicationProceedings of the 9th Nordic Conference on Human-Computer Interaction
EditorsStaffan Björk , Eva Eriksson
Place of PublicationNew York
PublisherAssociation for Computing Machinery (ACM)
Pages1-3
Number of pages3
ISBN (Print)978-1-4503-4763-1
DOIs
Publication statusPublished - 2016
EventNordiCHI'16 The 9th Nordic Conference on Human-Computer Interaction - Gothenburg, Sweden
Duration: 23 Oct 201627 Oct 2016

Conference

ConferenceNordiCHI'16 The 9th Nordic Conference on Human-Computer Interaction
CountrySweden
CityGothenburg
Period23/10/1627/10/16

Keywords

  • Design for sustainability
  • sustainable interaction design
  • reflective design
  • social practice theory
  • design thinking
  • uncertainty and humbleness

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