Controlled Spectral Uplifting for Indirect-Light-Metamerism

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Abstract

Spectral rendering has received increasing attention in recent years. Yet, solutions to define spectral reflectances are mostly limited to uplifting techniques which deterministically augment existing RGB inputs. Only recently has uplifting been able to ensure a certain surface appearance under direct illuminants. Yet, prior work in this area limits artist expressiveness and is not well suited for designing the appearance of a scene, as indirect illumination is ignored entirely.

We present an uplifting technique with fine-grained spectral appearance control under direct and indirect illumination, even enabling the placement of spectral constraints in a specific scene. Our approach allows for a flexible authoring process, and solves for the resulting spectra efficiently. Additionally, we show that our method’s memory overhead during rendering is kept small, by introducing a compact spectral texture format.
Original languageEnglish
Title of host publicationSA '24
Subtitle of host publicationSIGGRAPH Asia 2024 Conference Papers
EditorsTakeo Igarashi, Ariel Shamir, Hao (Richard) Zhang
Place of PublicationNew York, NY
PublisherAssociation for Computing Machinery (ACM)
Number of pages9
ISBN (Electronic)979-8-4007-1131-2
DOIs
Publication statusPublished - 2024
EventSIGGRAPH Asia 2024 - Tokyo International Forum, Tokyo, Japan
Duration: 3 Dec 20246 Dec 2024
https://asia.siggraph.org/2024/

Conference

ConferenceSIGGRAPH Asia 2024
Country/TerritoryJapan
CityTokyo
Period3/12/246/12/24
Internet address

Keywords

  • convex hull
  • linear system
  • metamer mismatch volume
  • reflectance spectra
  • spectral rendering
  • spectral uplifting

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