Decision-Making as a Social Choice Game: Gamifying an urban redevelopment process in search for consensus

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Abstract

The paper reports the formulation, the design, and the results of a serious game developed for structuring negotiations concerning the redevelopment of a university campus with various stakeholders. The main aim of this research was to formulate the redevelopment planning problem as an abstract and discrete decision-making problem involving multiple actions, multiple actors with preconceived gains and losses with respect to the comprising actions, and decisions as combinations of actions. Using fictitious and yet realistic scenarios and stakeholders as simulation, the results evidence how different levels of democratic participation and different modes of moderation can affect reaching a consensus and present in a mathematical characterisation of a consensus as a state of equilibrium. The small set of actions and actors enabled a chance to compute a theoretically optimal state of consensus, where the efficiency and the effectiveness of different modes of moderation and participatory rights could be observed and analysed.
Original languageEnglish
Title of host publicationProceedings of the 38th eCAADe
Subtitle of host publicationAnthropologic – Architecture and Fabrication in the cognitive age
EditorsL. Werner, D. Koering
Pages555-564
Volume2
Publication statusPublished - 2020
EventeCAADe 2020 (Online): 38th International Conference on Education and Research in Computer Aided Architectural Design in Europe - Berlin, Germany
Duration: 16 Sep 202017 Sep 2020

Conference

ConferenceeCAADe 2020 (Online): 38th International Conference on Education and Research in Computer Aided Architectural Design in Europe
CountryGermany
CityBerlin
Period16/09/2017/09/20

Keywords

  • Serious Game
  • Consensus Building
  • Democratization
  • Game Theory
  • Social Decision

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