Design & Aesthetics

Research output: Chapter in Book/Conference proceedings/Edited volumeChapterScientific

Abstract

Although design objects have been and still are created to serve a function and perform well, they also have to look or feel nice. Aesthetic pleasure in the context of designed artifacts is a reflection of how well the designer did his or her job. This chapter argues that designers should aim at resolving conflicts in order to arrive at a beautiful design. These conflicts can be of different kinds, but always entail a tension between—metaphorically speaking—needs for safety and accomplishment. Various aesthetic principles, such as unity-in-variety, Most Advanced Yet Acceptable, and Maximum Effect for Minimal Means, are proposed that all follow this logic of striking a careful balance between opposing forces. The chapter concludes with some speculative suggestions on how this safety-accomplishment framework could also be used to predict the aesthetic pleasantness of design ideas, concepts, and consequences.
Original languageEnglish
Title of host publicationThe Oxford Handbook of Empirical Aesthetics
EditorsO. Vartanian, M. Nadal
PublisherOxford University Press
Chapter44
Pages993-1009
Number of pages17
ISBN (Electronic)9780198824350
DOIs
Publication statusPublished - 2022

Keywords

  • aesthetic principles
  • Beauty
  • aesthetic pleasure
  • principles
  • Artifact metrics
  • Design
  • Artifact
  • aesthetic principles Design

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