TY - JOUR
T1 - Design and verification of a simple 3D dynamic model of speed skating which mimics observed forces and motions
AU - van der Kruk, E.
AU - Veeger, H. E.J.
AU - van der Helm, F. C.T.
AU - Schwab, A. L.
PY - 2017
Y1 - 2017
N2 - Advice about the optimal coordination pattern for an individual speed skater, could be addressed by simulation and optimization of a biomechanical speed skating model. But before getting to this optimization approach one needs a model that can reasonably match observed behaviour. Therefore, the objective of this study is to present a verified three dimensional inverse skater model with minimal complexity, which models the speed skating motion on the straights. The model simulates the upper body transverse translation of the skater together with the forces exerted by the skates on the ice. The input of the model is the changing distance between the upper body and the skate, referred to as the leg extension (Euclidean distance in 3. D space). Verification shows that the model mimics the observed forces and motions well. The model is most accurate for the position and velocity estimation (respectively 1.2% and 2.9% maximum residuals) and least accurate for the force estimations (underestimation of 4.5-10%). The model can be used to further investigate variables in the skating motion. For this, the input of the model, the leg extension, can be optimized to obtain a maximal forward velocity of the upper body.
AB - Advice about the optimal coordination pattern for an individual speed skater, could be addressed by simulation and optimization of a biomechanical speed skating model. But before getting to this optimization approach one needs a model that can reasonably match observed behaviour. Therefore, the objective of this study is to present a verified three dimensional inverse skater model with minimal complexity, which models the speed skating motion on the straights. The model simulates the upper body transverse translation of the skater together with the forces exerted by the skates on the ice. The input of the model is the changing distance between the upper body and the skate, referred to as the leg extension (Euclidean distance in 3. D space). Verification shows that the model mimics the observed forces and motions well. The model is most accurate for the position and velocity estimation (respectively 1.2% and 2.9% maximum residuals) and least accurate for the force estimations (underestimation of 4.5-10%). The model can be used to further investigate variables in the skating motion. For this, the input of the model, the leg extension, can be optimized to obtain a maximal forward velocity of the upper body.
KW - Multibody model
KW - Optimization
KW - Speed skating
KW - Verification
UR - http://www.scopus.com/inward/record.url?scp=85029574119&partnerID=8YFLogxK
U2 - 10.1016/j.jbiomech.2017.09.004
DO - 10.1016/j.jbiomech.2017.09.004
M3 - Article
AN - SCOPUS:85029574119
SN - 0021-9290
VL - 64
SP - 93
EP - 102
JO - Journal of Biomechanics
JF - Journal of Biomechanics
ER -