Social Sciences
Achievement
25%
Computer Personnel
100%
Conceptualization
25%
Design
25%
Education
25%
Experience
25%
Feature
25%
Focus Group
100%
Gamification
25%
Interest
25%
Interviews
25%
Intrinsic Motivation
25%
Learning
25%
Management
25%
Motivation
50%
Paper
25%
Performance
25%
Programming
100%
Research
50%
Skills
25%
Social Interaction
25%
Stakeholders
50%
Student Learning
25%
Students
75%
Systems Design
25%
Understanding
25%
Universities
25%
Computer Science
Collected Data
50%
Computing
50%
Design
50%
Domain
50%
Education
50%
Focus Group Session
50%
Gamification
50%
Intrinsic Motivation
50%
Involved Stakeholder
50%
Motivation
100%
programming course
50%
Research Effort
50%
Roles
50%
Stakeholder
50%
Systems Design
50%
INIS
data
25%
design
50%
education
25%
interactions
25%
learning
50%
levels
50%
management
25%
performance
25%
programming
100%
recommendations
25%
universities
25%
Psychology
Achievement
33%
Focus Group
100%
Gamification
33%
Interviews
33%
Intrinsic Motivation
33%
Motivation
66%
Research
66%
Social Interaction
33%
Keyphrases
Badge Design
33%
Badge System
66%
Moodle
33%