Evaluation of a Pilot Game to Change Civil Servants’ Willingness Towards Open Data Policy Making

Fernando Kleiman*, Marijn Janssen, Sebastiaan Meijer

*Corresponding author for this work

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

1 Citation (Scopus)
33 Downloads (Pure)

Abstract

The adoption of open data policy-making by governments is limited due to different types of constraints. Civil servants are reluctant to open their data to the public for many reasons. The lack of knowledge of benefits that can be produced by the release of data and the overestimation of risks and operational complexity seems to decrease their willingness to support the opening of data. The idea that a serious game intervention can change awareness of participants in different domains is already known. Yet, games are domain dependent and concepts differ per domain. A game has never been used for the emerging domain of open data in which civil servants are operating in a bureaucratic environment having a risk-averse culture and strict institutional rules. A role-playing game prototype was designed for civil servants to experience open data policy-making. This paper analyses its first results aiming at changes of perception for the participants of the game and aims to understand the changes in behavior of civil servants that played it. For some participants, the game influenced their attitude, whereas others were not influenced. Suggesting that different approaches might be necessary for changing the attitude of different groups.

Original languageEnglish
Title of host publicationSimulation Gaming Through Times and Disciplines - 50th International Simulation and Gaming Association Conference, ISAGA 2019, Revised Selected Papers
EditorsMarcin Wardaszko, Sebastiaan Meijer, Heide Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezińska
PublisherSpringer
Pages23-34
Number of pages12
ISBN (Print)9783030721312
DOIs
Publication statusPublished - 2021
Event50th International Simulation and Gaming Association Conference, ISAGA 2019: Simulation and gaming through times and disciplines - Warsaw, Poland
Duration: 26 Aug 201930 Aug 2019
Conference number: 50

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume11988 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference50th International Simulation and Gaming Association Conference, ISAGA 2019
Abbreviated titleISAGA 2019
Country/TerritoryPoland
CityWarsaw
Period26/08/1930/08/19

Bibliographical note

Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-care Otherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.

Keywords

  • Design
  • Game
  • Open data
  • Open government
  • Quasi-experiment
  • Survey

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