INIS
algorithms
3%
applications
11%
automation
3%
avoidance
3%
comparative evaluations
15%
control
69%
crushing
3%
cutting
7%
cylinders
3%
depth
7%
design
15%
devices
11%
dynamics
19%
energy
3%
energy consumption
3%
environment
100%
excavation
15%
excavators
11%
feedback
100%
gases
3%
grabs
11%
guidelines
3%
harbors
3%
hardening
7%
high pressure
3%
human factors
3%
hydraulics
3%
implementation
3%
information
3%
interactions
11%
investigations
3%
levels
3%
loading
3%
loading rate
3%
machinery
7%
minerals
7%
mining
26%
oils
3%
operation
3%
performance
3%
positioning
3%
prediction
3%
reduction
3%
reflection
7%
rocks
7%
sand
3%
scaling
3%
seas
34%
simulation
3%
slip
3%
soils
3%
space
3%
springs
3%
stiffness
19%
tracks
3%
vehicles
100%
velocity
3%
virtual reality
3%
visibility
3%
water
15%
zones
7%
Engineering
Automation
4%
Clamshell
4%
Combined Control
4%
Constrains
4%
Control Input
4%
Controlled Device
4%
Cutting
4%
Cutting Force
4%
Cylinder Pressure
4%
Deep Excavation
4%
Demonstrates
4%
Design Choice
4%
Dynamic Response
9%
Energy Engineering
4%
Ergonomics
4%
Excavation
9%
Excavation Method
4%
Excavators
14%
Fields
4%
Force Feedback
4%
Force Level
4%
Future Application
4%
Haptics
100%
Hardening Effect
4%
Hydraulic Cylinder
4%
Interaction Force
14%
Machinery
9%
Manual Control
9%
Measured Force
4%
Mining
4%
Models
9%
Neutral Position
4%
Pontoons
4%
Ports and Harbors
4%
Rate Control
19%
Real Life
4%
Reduce Energy Consumption
4%
Reduction
4%
Repulsive Force
4%
Scaling
4%
Shallower
9%
Supports
9%
Tasks
61%
Velocity
4%
Earth and Planetary Sciences
Approach
3%
Complexity
7%
Condition
15%
Cutter
3%
Deep Sea
3%
Dynamic Response
7%
Environment
100%
Excavation (Process)
3%
Field Theory (Physics)
3%
Gas
3%
Goal
3%
Harbour
3%
Improvement
3%
Input
23%
Investigation
7%
Land
3%
Manual Control
7%
Mining
3%
Need
3%
Obstacle Avoidance
3%
Reflection
7%
Region
7%
Response
3%
Rock
7%
Selection
7%
Shallow Water
3%
Soil Property
3%
State
3%
Statics
3%
Support
7%
Surface Pressure
3%
Thesis
15%
Vehicle
100%
Virtual Reality
3%
Visibility
3%
Water Depth
7%
Computer Science
Algorithms
6%
Environment Interaction
6%
Force-Feedback
6%
Haptic Feedback
100%
Input Device
13%
Obstacle Avoidance
6%
Task Environment
13%
Task Execution
13%
Task Performance
6%
Unexpected Event
6%
Vehicle Position
6%
Virtual Reality
6%
Workspaces
6%