TY - JOUR
T1 - Exploring video games that invoke curiosity
AU - Gómez-Maureira, Marcello A.
AU - Kniestedt, Isabelle
PY - 2019
Y1 - 2019
N2 - Curiosity is considered an important aspect of human life, but understanding the circumstances that cause a person to become curious poses a challenge for research. This paper proposes video games as a stimulus for the experimental study of curiosity. For this purpose, we conducted a survey with the goal of assessing what video game titles and genres could be considered reliable instruments for invoking curiosity. To involve different types of curiosity, we included the Five-Dimensional Curiosity Scale (5DC) questionnaire. The survey was completed by 113 participants, and resulted in 301 game suggestions that warrant further analysis. Exploration and Social Simulation games in particular were found to rank high in triggering curiosity. To explain this result, we present a first analysis of potential game patterns that help trigger curiosity within these genres.
AB - Curiosity is considered an important aspect of human life, but understanding the circumstances that cause a person to become curious poses a challenge for research. This paper proposes video games as a stimulus for the experimental study of curiosity. For this purpose, we conducted a survey with the goal of assessing what video game titles and genres could be considered reliable instruments for invoking curiosity. To involve different types of curiosity, we included the Five-Dimensional Curiosity Scale (5DC) questionnaire. The survey was completed by 113 participants, and resulted in 301 game suggestions that warrant further analysis. Exploration and Social Simulation games in particular were found to rank high in triggering curiosity. To explain this result, we present a first analysis of potential game patterns that help trigger curiosity within these genres.
KW - Curiosity research
KW - Game analysis
KW - Game user research
UR - http://www.scopus.com/inward/record.url?scp=85072531371&partnerID=8YFLogxK
U2 - 10.1016/j.entcom.2019.100320
DO - 10.1016/j.entcom.2019.100320
M3 - Article
AN - SCOPUS:85072531371
VL - 32
JO - Entertainment Computing
JF - Entertainment Computing
SN - 1875-9521
M1 - 100320
ER -