Computer Science
Behavioral Change
50%
Business Action
100%
Business Context
50%
Business Stakeholder
50%
Case Study
100%
Causal Loop Diagram
50%
Communication
100%
Communication Strategies
50%
Complexity
50%
Decision-Making
50%
Design
50%
Effective Communication
50%
Gathering Data
50%
Leverage Point
100%
Primary Objective
50%
Research Question
50%
Stakeholder
50%
User
50%
Social Sciences
Analysis
33%
Boundaries
16%
Bridges
16%
Case Study
100%
Change
33%
Communication
33%
Communication Strategies
16%
Complexity
16%
Consumers
16%
Contribution
16%
Decision Making
16%
Design
16%
Economic and Social Development
16%
Enterprises
100%
Intervention
16%
Interviews
33%
Languages
33%
Maps
33%
Market
100%
Parent
100%
Parenthood
16%
Research
100%
Stakeholders
33%
Sustainable Business
100%
Theory
16%
Translation
33%
Economics, Econometrics and Finance
Leverage
100%
Market
100%
Parent
100%
Stakeholder
100%
INIS
bridges
14%
business
100%
data
14%
decision making
14%
design
14%
diagrams
14%
interventions
14%
maps
28%
market
100%
psychological behavior
14%
solutions
14%
tools
14%
validation
14%
Engineering
Bridges
16%
Bridging
16%
Business Case
16%
Complexity
16%
Design
16%
Development
16%
Effective Communication
16%
Highlight
16%
Maps
33%
Research
100%
Stakeholder
33%
Keyphrases
Business Action
100%
Story Maps
50%