Social Sciences
COVID-19
100%
Intervention
100%
Time
100%
Behavior
66%
Knowledge
66%
Design
50%
Attitudes
33%
Effectiveness
33%
Economic and Social Development
33%
Change
33%
Analysis
33%
Deployment
33%
COVID 19 Epidemic
33%
Information
33%
North America
16%
Understanding
16%
Scientific Methods
16%
YouTube
16%
Audience
16%
Game Theory
16%
Country of Origin
16%
Testing
16%
Europe
16%
Approach
16%
Scientific Organizations
16%
Success
16%
Assortment
16%
Experience
16%
Consumers
16%
Distribution
16%
Interaction
16%
Subjective Well-Being
16%
Terminology
16%
INIS
interventions
100%
covid-19
100%
people
66%
design
50%
attitudes
33%
information
33%
origin
16%
testing
16%
distribution
16%
game theory
16%
uptake
16%
interactions
16%
europe
16%
recommendations
16%
north america
16%
licenses
16%
Psychology
Behavior
100%
Attitudes
50%
Subjective Well-Being
25%
Game Theory
25%
Authorship
25%
Research
25%
Research Method
25%
YouTube
25%
Goal
25%
Keyphrases
Game User
33%
Game Interaction
33%
Design Terminology
33%