TY - JOUR
T1 - Habitabilities of Living Artefacts
T2 - A Taxonomy of Digital Tools for Biodesign
AU - Zhou, Jiwei
AU - Barati, Bahareh
AU - Giaccardi, Elisa
AU - Karana, Elvin
PY - 2022
Y1 - 2022
N2 - This paper offers a taxonomy of digital tools for crafting habitabilities in biodesign practices. Over the past decade, interest has grown among design and Human-Computer Interaction (HCI) scholars to explore the potentials of living organisms for novel responsive behavior and interaction possibilities. Yet, to date, it remains unexplored how digital technologies can support the design of living artefacts, that is, artefacts in which the organism is alive at the time of use. Our taxonomy bridges this gap by examining and reinterpreting the roles existing digital tools can play in the exploration of the abilities of things to provide a habitat for living artefacts both at design time and use time, i.e., crafting habitabilities in biodesign. The taxonomy is grounded in a systematic analysis of ten cases of living artefacts from art, design, and HCI, and it identifies three roles for digital tools: understanding, embodying, and perpetuating the habitat. Forwarding a relational perspective through the lens of habitability, this work promotes the mutual wellbeing of both humans and non-humans in biodesign.
AB - This paper offers a taxonomy of digital tools for crafting habitabilities in biodesign practices. Over the past decade, interest has grown among design and Human-Computer Interaction (HCI) scholars to explore the potentials of living organisms for novel responsive behavior and interaction possibilities. Yet, to date, it remains unexplored how digital technologies can support the design of living artefacts, that is, artefacts in which the organism is alive at the time of use. Our taxonomy bridges this gap by examining and reinterpreting the roles existing digital tools can play in the exploration of the abilities of things to provide a habitat for living artefacts both at design time and use time, i.e., crafting habitabilities in biodesign. The taxonomy is grounded in a systematic analysis of ten cases of living artefacts from art, design, and HCI, and it identifies three roles for digital tools: understanding, embodying, and perpetuating the habitat. Forwarding a relational perspective through the lens of habitability, this work promotes the mutual wellbeing of both humans and non-humans in biodesign.
KW - Biodesign
KW - Biological HCI
KW - Living Artefacts
KW - Living Materials
KW - More-than-Human Design
UR - http://www.scopus.com/inward/record.url?scp=85137660599&partnerID=8YFLogxK
U2 - 10.57698/v16i2.05
DO - 10.57698/v16i2.05
M3 - Article
AN - SCOPUS:85137660599
SN - 1991-3761
VL - 16
SP - 57
EP - 73
JO - International Journal of Design
JF - International Journal of Design
IS - 2
ER -