Immersive Technologies for Education in Heritage & Design: An online program adapted for the Architecture track in times of COVID-19

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Abstract

Applying imaging to architectural and urban heritage studies is not new. Drawing, painting and pho-tographing, and most recently digital imaging have been applied as techniques for the representation and preservation of heritage buildings, cities and landscapes. New technologies and media in the service of heritage is a fast-growing field, best known as virtual or digital heritage (Wang et al., 2020). Such immersive experiences include Virtual Reality (VR), Serious Geogames have been enhancing and enriching how people experience heritage, improving and upscaling public involvement and knowledge about its cultural significance.
Original languageEnglish
Title of host publicationProceedings of the 26th Conference on Cultural Heritage and New Technologies
Place of PublicationHeidelberg
PublisherPropylaeum
Number of pages5
Publication statusPublished - 2021
EventCHNT 2021: 26th Conference on Cultural Heritage and New Technologies: The World’s Heritage in the Digital Age – New Technologies towards Sustainable Research, Conservation and Communication - Vienna, Austria
Duration: 2 Nov 20214 Nov 2021

Conference

ConferenceCHNT 2021: 26th Conference on Cultural Heritage and New Technologies
Country/TerritoryAustria
CityVienna
Period2/11/214/11/21

Keywords

  • Heritage-based design
  • 360o photography
  • Virtual Reality
  • Geogames
  • Game-based learning

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