Abstract
Applying imaging to architectural and urban heritage studies is not new. Drawing, painting and pho-tographing, and most recently digital imaging have been applied as techniques for the representation and preservation of heritage buildings, cities and landscapes. New technologies and media in the service of heritage is a fast-growing field, best known as virtual or digital heritage (Wang et al., 2020). Such immersive experiences include Virtual Reality (VR), Serious Geogames have been enhancing and enriching how people experience heritage, improving and upscaling public involvement and knowledge about its cultural significance.
Original language | English |
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Title of host publication | Proceedings of the 26th Conference on Cultural Heritage and New Technologies |
Place of Publication | Heidelberg |
Publisher | Propylaeum |
Number of pages | 5 |
Publication status | Published - 2021 |
Event | CHNT 2021: 26th Conference on Cultural Heritage and New Technologies: The World’s Heritage in the Digital Age – New Technologies towards Sustainable Research, Conservation and Communication - Vienna, Austria Duration: 2 Nov 2021 → 4 Nov 2021 |
Conference
Conference | CHNT 2021: 26th Conference on Cultural Heritage and New Technologies |
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Country/Territory | Austria |
City | Vienna |
Period | 2/11/21 → 4/11/21 |
Keywords
- Heritage-based design
- 360o photography
- Virtual Reality
- Geogames
- Game-based learning