TY - JOUR
T1 - Improving the decision-making qualities of gaming simulations
AU - Roungas, Bill
AU - Bekius, Femke
AU - Verbraeck, Alexander
AU - Meijer, Sebastiaan
PY - 2020
Y1 - 2020
N2 - Gaming simulations (games) for policy and decision making have been the neglected “sibling” of educational and training games. The latter have experienced a widespread usage by practitioners and researchers, while the former have had limited, yet slowly increasing, adoption by organisations. As a result, various issues developing and using these games remain unaddressed. This includes the design of games, their validation, the actual game sessions, and applying the resulting knowledge from games in organisations. In this paper, solutions for issues identified in these four areas of gaming simulations are proposed. Solutions vary from purely analytical to purely social, stressing the interdisciplinary approach required to tackle the issues associated with them. The result consists of several theoretical and practical contributions as well as philosophical considerations regarding games for policy and decision making.
AB - Gaming simulations (games) for policy and decision making have been the neglected “sibling” of educational and training games. The latter have experienced a widespread usage by practitioners and researchers, while the former have had limited, yet slowly increasing, adoption by organisations. As a result, various issues developing and using these games remain unaddressed. This includes the design of games, their validation, the actual game sessions, and applying the resulting knowledge from games in organisations. In this paper, solutions for issues identified in these four areas of gaming simulations are proposed. Solutions vary from purely analytical to purely social, stressing the interdisciplinary approach required to tackle the issues associated with them. The result consists of several theoretical and practical contributions as well as philosophical considerations regarding games for policy and decision making.
KW - complexity
KW - debriefing
KW - decision making
KW - game theory
KW - Gaming simulations
KW - knowledge management
KW - validation
UR - http://www.scopus.com/inward/record.url?scp=85079703446&partnerID=8YFLogxK
U2 - 10.1080/17477778.2020.1726218
DO - 10.1080/17477778.2020.1726218
M3 - Article
AN - SCOPUS:85079703446
VL - 15
SP - 177
EP - 190
JO - Journal of Simulation
JF - Journal of Simulation
SN - 1747-7778
IS - 3
ER -