It really touches me: How to design empathic journeys with virtual reality in societal challenges

Deanne Spek*, Froukje Sleeswijk Visser, Wina Smeenk

*Corresponding author for this work

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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Abstract

Designers are increasingly collaborating with various stakeholders to address complex societal challenges. These challenges often require a codesign approach, where different actors with diverse perspectives and experiences unite to explore innovative avenues for change. Such collaboration requires empathy between the actors to understand each other’s perspective better in their interactions. This paper aims to assist social designers in orchestrating such empathic codesign processes by introducing an Empathic Journey framework. This conceptual and practical framework is based on empathic design theory and three design cases which used Virtual Reality for perspective exchange between actors. The framework addresses the importance of integrating an emotional spark through immersion and the necessity of embedding immersive experiences in a larger journey.
Original languageEnglish
Title of host publicationDRS2024: Boston
EditorsC. Gray, E. Ciliotta Chehade, P. Hekkert, L. Forlano, P. Ciuccarelli, P. Lloyd
Place of PublicationBoston, USA
PublisherDesign Research Society
Pages1-22
Number of pages22
DOIs
Publication statusPublished - 2024
EventDRS 2024: Design Research Society Conference - Northeastern University, Boston, United States
Duration: 23 Jun 202428 Jun 2024
https://www.drs2024.org/

Conference

ConferenceDRS 2024
Country/TerritoryUnited States
CityBoston
Period23/06/2428/06/24
Internet address

Keywords

  • Design
  • Empathy
  • Societal challenges
  • Virtual Reality (VR)

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