League of Lasers: A superhuman sport using Motion Tracking

Job Vermeer, Shaad Alaka, Niels de Bruin, Nico Arjen Miedema, Nick Winnubst, Cyril Trap, Rafael Bidarra

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

11 Downloads (Pure)

Abstract

League of Lasers is a motion-based game where two teams compete in a mix between football and Pong [2]. Players use `virtual mirrors' to try to guide a laser pulse towards the opponent team's target. The game aims at stimulating interaction between players by making cooperation a vital part of the gameplay, while having them physically move near each other. The game tracks the physical movement of players as the main control actions. A demonstration trailer can be found here: https://goo.gl/v7mu6k

Original languageEnglish
Title of host publicationSHS'18 Proceedings of the 1st Superhuman Sports Design Challenge
Subtitle of host publicationThe 1st International Symposium on Amplifying Capabilities, Competing in Mixed Realities
Place of PublicationNew York, NY
PublisherAssociation for Computing Machinery (ACM)
Pages1-5
Number of pages5
ISBN (Print)978-1-4503-6407-2
DOIs
Publication statusPublished - 2018
EventSHS 2018: 1st International Superhuman Sports Design Challenge - Delft, Netherlands
Duration: 2 Jul 20185 Jul 2018

Conference

ConferenceSHS 2018
Abbreviated titleSHS'18
CountryNetherlands
CityDelft
Period2/07/185/07/18

Bibliographical note

Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-care

Otherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.

Keywords

  • Competitive gaming
  • Collaborative gaming
  • Social Interaction
  • Mobile gaming
  • Motion controls

Fingerprint

Dive into the research topics of 'League of Lasers: A superhuman sport using Motion Tracking'. Together they form a unique fingerprint.

Cite this