MLTK01: A Prototyping Toolkit for Tangible Learning Things

M.L. Lupetti, Lorenzo Romagnoli

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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Abstract

This work illustrates and reflects on the design process of MLTK01, an open-source toolkit for fast prototyping tangible learning things, built on top of Arduino and ml5js. The toolkit was developed as a response to the current lack of fast and easy to use tools for tangible experiments with machine learning. Learning from insights gained through previous projects, we defined a set of basic building blocks necessary to enable such experiments and engaged in an iterative process of sketching, prototyping and preliminary testing of the toolkit. MLTK01 includes a custom PCB, a software library and accessories. Together with a descriptive account of the design process we also discuss possible applications of the toolkit and its implications for a design process of tangible learning things
Original languageEnglish
Title of host publicationWith Design: Reinventing Design Modes
Subtitle of host publicationProceedings of the 9th Congress of the International Association of Societies of Design Research
EditorsGerhard Bruyns, Huaxin Wei
PublisherSpringer
Pages883-889
Number of pages7
ISBN (Electronic)978-981-19-4472-7
DOIs
Publication statusPublished - 2022
EventIASDR 2021: the 9th Congress of the International Association of Societies of Design Research - Hong Kong, China
Duration: 5 Dec 20219 Dec 2021

Publication series

Name IASDR: Congress of the International Association of Societies of Design Research

Conference

ConferenceIASDR 2021: the 9th Congress of the International Association of Societies of Design Research
Country/TerritoryChina
CityHong Kong
Period5/12/219/12/21

Bibliographical note

Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-care Otherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.

Keywords

  • Machine learning
  • Toolkit
  • Tangible learning things
  • PCB
  • Fast prototyping

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