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MotionDreamer: Exploring Semantic Video Diffusion Features for Zero-Shot 3D Mesh Animation

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

Abstract

Animation techniques bring digital 3D worlds and characters to life. However, manual animation is tedious and automated techniques are often specialized to narrow shape classes. In our work, we propose a technique for automatic re-animation of various 3D shapes based on a motion prior extracted from a video diffusion model. Unlike existing $4 D$ generation methods, we focus solely on the motion, and we leverage an explicit mesh-based representation compatible with existing computer-graphics pipelines. Furthermore, our utilization of diffusion features enhances accuracy of our motion fitting. We analyze efficacy of these features for animation fitting and we experimentally validate our approach for two different diffusion models and four animation models. Finally, we demonstrate that our time-efficient zero-shot method achieves a superior performance re-animating a diverse set of 3D shapes when compared to existing techniques in a user study.
Original languageEnglish
Title of host publicationProceedings - 2025 International Conference on 3D Vision, 3DV 2025
Place of PublicationNew York, NY
PublisherIEEE
Pages893-904
Number of pages12
ISBN (Electronic)9798331538514
DOIs
Publication statusPublished - 2025
Event12th International Conference on 3D Vision, 3DV 2025 - Singapore, Singapore
Duration: 25 Mar 202528 Mar 2025

Conference

Conference12th International Conference on 3D Vision, 3DV 2025
Country/TerritorySingapore
CitySingapore
Period25/03/2528/03/25

Keywords

  • 3d animation
  • text-to-animation
  • video diffusion

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