Multi-Population Aggregative Games: Equilibrium Seeking via Mean-Field Control and Consensus

Hamed Kebriaei, S. Jafar Sadati-Savadkoohi, Mohammad Shokri, Sergio Grammatico

Research output: Contribution to journalArticleScientificpeer-review


In this paper, we extend the theory of deterministic mean-field/aggregative games to multi-population games. We consider a set of populations, each managed by a population coordinator (PC), of selfish agents playing a global non-cooperative game, whose cost functions are affected by an aggregate term across all agents from all populations. To seek an equilibrium of the resulting (partial-information) game, we propose an iterative algorithm where each PC broadcasts a mean-field signal, namely, an estimate of the overall aggregative term, to its own population only. In turn, we let the local agents react with a best response and the PCs cooperate for estimating the aggregative term. Our main technical contributions are to cast the proposed scheme as a fixed-point iteration with errors, namely, the interconnection of a Krasnoselskij-Mann iteration and a linear consensus protocol, and, under a non-expansiveness condition, to show convergence towards an <formula><tex>$\epsilon$</tex></formula>-Nash equilibrium, where <formula><tex>$\epsilon$</tex></formula> is inversely proportional to the population size.

Original languageEnglish
Number of pages6
JournalIEEE Transactions on Automatic Control
Publication statusAccepted/In press - 4 Feb 2021


  • Aggregates
  • Consensus protocol
  • Convergence
  • Cost function
  • Games
  • Sociology
  • Statistics


Dive into the research topics of 'Multi-Population Aggregative Games: Equilibrium Seeking via Mean-Field Control and Consensus'. Together they form a unique fingerprint.

Cite this