New collaborative workflows - immersive co-design from sketching to 3d cad and production

Mauricio Novoa Munoz, Bryan F. Howell, Jan Willem Hoftijzer, José Manuel Rodríguez Díaz, Wendy Zhang, Nikolaj Kramer

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

2 Citations (Scopus)
59 Downloads (Pure)

Abstract

Digital technologies have enabled design sketching to expand into new applications and domains. Inevitably, these new forms of visualisation require re-evaluating how we use drawing to see, visualise, understand, and fabricate products and services in design education and the profession. This paper presents a selection of discoveries after the authors performed research, made presentations and mediated workshops when face-to-face collaborations and travel were impossible because of the Covid-19 epidemic restrictions. Findings add to work intending to build a modern taxonomy for design sketching and visual knowledge while accounting for immersive virtual collaboration and distributed workflows from sketching to 3D CAD and 3D printing. These are among the first indications of a drive towards synthesising historically demarked design process stages into a singularity of actions that merge and move simultaneously among ideation, design, and production. Participants in two international conference workshops shared ideas and discussed their local circumstances relating to the potential use and acceptance of new technologies already researched and adopted in other disciplines such as computer science and entertainment. A critical consensus was that the challenge of new technologies for our design education and profession is not as much about technology and its tools as the process and steps that enable change. Significantly, conversation pointed towards a strategy that enhances and augments habits in design education and the profession as the means to modify and transform culture and practice.

Original languageEnglish
Title of host publicationProceedings of the 24th International Conference on Engineering and Product Design Education
Subtitle of host publicationDisrupt, Innovate, Regenerate and Transform, E and PDE 2022
EditorsErik Bohemia, Lyndon Buck, Hilary Grierson
PublisherThe Design Society
Number of pages6
ISBN (Electronic)978-191225416-3
Publication statusPublished - 2022
Event24th International Conference on Engineering and Product Design Education: Disrupt, Innovate, Regenerate and Transform, E and PDE 2022 - London, United Kingdom
Duration: 8 Sept 20229 Sept 2022

Publication series

NameProceedings of the 24th International Conference on Engineering and Product Design Education: Disrupt, Innovate, Regenerate and Transform, E and PDE 2022

Conference

Conference24th International Conference on Engineering and Product Design Education: Disrupt, Innovate, Regenerate and Transform, E and PDE 2022
Country/TerritoryUnited Kingdom
CityLondon
Period8/09/229/09/22

Keywords

  • Design sketching
  • immersive realities
  • technology diffusion
  • virtual reality
  • visualisation

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