Abstract
Direct interaction with cultural heritage (CH) artefacts is frequently unavailable to visitors, offering an opportunity for HCI designers to explore integrating material aspects into digitally-mediated encounters with CH artefacts. We argue that a thorough understanding of the material experiences of CH artefacts can open a novel design space, enabling engaging and meaningful interactions with digital representations. Capitalising on this potential, we present a user study where we systematically explore the material experiences of historic pop-up and movable books. Our analysis identifies five key material qualities to inspire augmentation: fold-ability, slide-ability, tear-ability, age-ability, and print-ability. Highlighting how these material qualities can inspire novel interactions with their digital representations, we present two extended-reality (XR) prototypes of a CH book. With our work, we present HCI designers with a novel approach on designing CH experiences, firmly rooted in materiality, challenging the prevalent paradigms of 'technology-driven' or 'as-realistic-as-possible' sensory experiences often found in CH-HCI.
Original language | English |
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Title of host publication | CHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Sytems |
Place of Publication | New York |
Publisher | Association for Computing Machinery (ACM) |
Number of pages | 18 |
ISBN (Print) | 979-8-4007-0330-0 |
DOIs | |
Publication status | Published - 2024 |
Event | 2024 CHI Conference on Human Factors in Computing Sytems, CHI 2024 - Hybrid, Honolulu, United States Duration: 11 May 2024 → 16 May 2024 |
Conference
Conference | 2024 CHI Conference on Human Factors in Computing Sytems, CHI 2024 |
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Country/Territory | United States |
City | Hybrid, Honolulu |
Period | 11/05/24 → 16/05/24 |
Keywords
- Books
- Cultural Heritage
- Materiality
- Materials Experience
- Mixed Reality
- Virtual Reality