Abstract
We present Pingball, an audio-based mobile game that makes the classic experience of a physical pinball machine accessible to everyone, including those with visual impairments or complete blindness. Pingball keeps the essential game mechanics of traditional pinball, but both the game design and the level design were totally overhauled, to be playable without any visuals. This was accomplished by building every feature from the ground up using only sonification techniques, such as shifting pitches and varying volumes, and spatialization techniques, such as moving audio sources through three-dimensional space. The level design makes use of a broad stereo-field by having a widened playing area featuring gameplay objectives spread over different locations. Evaluation has shown the game was considered quite playable and enjoyable by players both with and without a visual impairment.
Original language | English |
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Title of host publication | CHI PLAY 2020 |
Subtitle of host publication | Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play |
Place of Publication | New York |
Publisher | Association for Computing Machinery (ACM) |
Pages | 43-46 |
Number of pages | 4 |
ISBN (Print) | 978-1-4503-7587-0 |
DOIs | |
Publication status | Published - 2020 |
Event | 7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020 - Virtual, Online, Canada Duration: 2 Nov 2020 → 4 Nov 2020 |
Conference
Conference | 7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020 |
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Country/Territory | Canada |
City | Virtual, Online |
Period | 2/11/20 → 4/11/20 |
Bibliographical note
Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-careOtherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.
Keywords
- Audio games
- Audio spatialization
- Blindness
- Inclusive games
- Mobile games
- Pinball
- Sonification