Abstract
Unlike classical physics, quantum physics is harder to explain, as it involves very small scales and phenomena that are not visible to the naked eye. Understanding the differences between classical and quantum physics is difficult, especially for children, who cannot grasp the subtleties conveyed in complicated formulae.
We propose to achieve this in a playful and immersive manner, which is a more familiar and convenient way to introduce children to new concepts. For this we developed Save Schrödinger’s Cat, a puzzle game in virtual reality featuring a classical physics mode and a quantum physics mode. As virtual objects and phenomena behave differently in each mode, this mechanic encourages players to toggle between modes, in order to explore the differences between quantum and classical physics in an immersive, entertaining and challenging way. A preliminary evaluation showed that players could better identify various distinguishing features of either mode.
We propose to achieve this in a playful and immersive manner, which is a more familiar and convenient way to introduce children to new concepts. For this we developed Save Schrödinger’s Cat, a puzzle game in virtual reality featuring a classical physics mode and a quantum physics mode. As virtual objects and phenomena behave differently in each mode, this mechanic encourages players to toggle between modes, in order to explore the differences between quantum and classical physics in an immersive, entertaining and challenging way. A preliminary evaluation showed that players could better identify various distinguishing features of either mode.
Original language | English |
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Title of host publication | Games and Learning Alliance- 8th International Conference, GALA 2019, Proceedings |
Subtitle of host publication | 8th International Conference, GALA 2019, Proceedings |
Editors | Antonios Liapis, Georgios N. Yannakakis, Manuel Gentile, Manuel Ninaus |
Place of Publication | Cham |
Publisher | Springer |
Pages | 383-393 |
Number of pages | 11 |
Volume | 11899 |
ISBN (Electronic) | 978-3-030-34350-7 |
ISBN (Print) | 978-3-030-34349-1 |
DOIs | |
Publication status | Published - 2019 |
Event | 8th International Conference on Games and Learning Alliance, GALA 2019 - Athens, Greece Duration: 27 Nov 2019 → 29 Nov 2019 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 11899 LNCS |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 8th International Conference on Games and Learning Alliance, GALA 2019 |
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Country/Territory | Greece |
City | Athens |
Period | 27/11/19 → 29/11/19 |
Bibliographical note
Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-careOtherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.
Keywords
- Classical physics
- Educational games
- Quantum physics
- Virtual reality