Reinforcing the Attitude-Behavior Relationship in Persuasive Game Design: Four Design Recommendations for Persuasive Games for Societal Interventions

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

68 Downloads (Pure)

Fingerprint

Dive into the research topics of 'Reinforcing the Attitude-Behavior Relationship in Persuasive Game Design: Four Design Recommendations for Persuasive Games for Societal Interventions'. Together they form a unique fingerprint.

INIS

Computer Science

Psychology