@inproceedings{042b7e00b646413e95fc1bb142e02275,
title = "Rendering diffraction Phenomena on rough surfaces in Virtual Reality",
abstract = "Wave-optical phenomena, such as diffraction, significantly impact the visual appearance of surfaces. Despite their importance, wave-optical reflection models are rare and computationally expensive. Recently, we presented a real-time model that accounts for diffraction-induced color shifts and speckle. Given that diffraction phenomena are highly dependent on illumination and viewing directions, as well as stereoscopic vision, we developed a VR demo to evaluate the new model. This demo shows the substantial impact of diffraction on the appearance of rough surfaces, particularly in stereoscopic viewing.",
keywords = "Diffraction, Modeling, Predictive Rendering, Virtual Reality",
author = "Olaf Clausen and Arnulph Fuhrmann and Martin Mi{\v s}iak and Latoschik, {Marc Erich} and Ricardo Marroquim",
year = "2024",
doi = "10.1145/3641825.3689516",
language = "English",
series = "Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST",
publisher = "Association for Computing Machinery (ACM)",
editor = "Spencer, {Stephen N.}",
booktitle = "Proceedings",
address = "United States",
note = "30th ACM Symposium on Virtual Reality Software and Technology, VRST 2024 ; Conference date: 09-10-2024 Through 11-10-2024",
}