Rendering diffraction Phenomena on rough surfaces in Virtual Reality

Olaf Clausen, Arnulph Fuhrmann, Martin Mišiak, Marc Erich Latoschik, Ricardo Marroquim

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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Abstract

Wave-optical phenomena, such as diffraction, significantly impact the visual appearance of surfaces. Despite their importance, wave-optical reflection models are rare and computationally expensive. Recently, we presented a real-time model that accounts for diffraction-induced color shifts and speckle. Given that diffraction phenomena are highly dependent on illumination and viewing directions, as well as stereoscopic vision, we developed a VR demo to evaluate the new model. This demo shows the substantial impact of diffraction on the appearance of rough surfaces, particularly in stereoscopic viewing.

Original languageEnglish
Title of host publicationProceedings
Subtitle of host publicationVRST 2024 - 30th ACM Symposium on Virtual Reality Software and Technology
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery (ACM)
Number of pages2
ISBN (Electronic)9798400705359
DOIs
Publication statusPublished - 2024
Event30th ACM Symposium on Virtual Reality Software and Technology, VRST 2024 - Trier, Germany
Duration: 9 Oct 202411 Oct 2024

Publication series

NameProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST

Conference

Conference30th ACM Symposium on Virtual Reality Software and Technology, VRST 2024
Country/TerritoryGermany
CityTrier
Period9/10/2411/10/24

Keywords

  • Diffraction
  • Modeling
  • Predictive Rendering
  • Virtual Reality

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