TY - CONF
T1 - Requirements and Game Ideas for Social Interaction in Mobile Outdoor Games
AU - dos Santos Fonseca, Xavier
AU - Lukosch, Stephan
AU - Lukosch, Heide
AU - Tiemersma, Simon
AU - Brazier, Frances
PY - 2017
Y1 - 2017
N2 - Challenging neighbourhoods in large cities most often lack social coherence. Meaningful social interaction between citizens in such neighbourhoods is needed to increase coherence, and games may be a means to this end. This paper reflects on the structure of a dedicated game design workshop with teenagers from 12 to 16 years of age designed to this purpose. The relevance of both the identified requirements and the emergent game ideas are presented and discussed together with directions for future work for design of games for social interaction through participation.
AB - Challenging neighbourhoods in large cities most often lack social coherence. Meaningful social interaction between citizens in such neighbourhoods is needed to increase coherence, and games may be a means to this end. This paper reflects on the structure of a dedicated game design workshop with teenagers from 12 to 16 years of age designed to this purpose. The relevance of both the identified requirements and the emergent game ideas are presented and discussed together with directions for future work for design of games for social interaction through participation.
KW - Mobile outdoor games
KW - Social interaction
KW - Requirements
KW - Meaningful interaction
UR - http://resolver.tudelft.nl/uuid:ce9b02e1-cf03-4c3d-a89e-50f0fe1ef0cb
UR - https://chiplay.acm.org/2017/posters-game-design/
U2 - 10.1145/3130859.3131304
DO - 10.1145/3130859.3131304
M3 - Abstract
T2 - chi play 2017
Y2 - 15 October 2017 through 18 October 2017
ER -