Abstract
Mostly, restorative environments, like parks and forests, are only thought of in the real world. However, one can wonder whether their restorative effects translate to a virtual world; and whether the environment itself makes any difference. In order to assess the possible translation of restorative properties from the real world to a virtual setting, we developed Resto Quest, a single-player, first-person exploration game, designed to investigate the possible restorative effects of both natural and urban virtual environments. Resto Quest is playable on a normal personal computer, and its main game play loop consists of exploring the environment, locating in it a task to accomplish, and completing a simple minigame. After completion of each minigame, a positive change in the scenery takes place. Evaluation of Resto Quest has shown that players found its game mechanics relaxing, and that the minigames offer balanced difficulty between two interchangeable environments.
Original language | English |
---|---|
Title of host publication | Simulation and Gaming for Social Impact - 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Revised Selected Papers |
Editors | Casper Harteveld, Giovanni Troiano, Steven Sutherland, Heide Lukosch, Sebastiaan Meijer |
Publisher | Springer |
Pages | 199-213 |
Number of pages | 15 |
ISBN (Print) | 9783031371707 |
DOIs | |
Publication status | Published - 2023 |
Event | 53rd International Simulation and Gaming Association Conference, ISAGA 2022 - Boston, United States Duration: 11 Jul 2022 → 14 Jul 2022 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
---|---|
Volume | 13622 LNCS |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 53rd International Simulation and Gaming Association Conference, ISAGA 2022 |
---|---|
Country/Territory | United States |
City | Boston |
Period | 11/07/22 → 14/07/22 |
Bibliographical note
Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-careOtherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.
Keywords
- Attention Restoration Theory
- Restorative Environments
- Serious Games
- Virtual environments