Abstract
RumbleBlocks was developed at the Entertainment Technology Center (ETC) to teach engineering principles of tower stability to children ages 4-7. The game features tower construction, tower piece removal, and tower comparison levels which were designed with feedback from early childhood educators and learning researchers, and iteratively improved with feedback from child play tests. This paper emphasizes the development process, and initial formative play tests with children. It was developed using the Unity3D game engine, allowing for export as a stand-alone application, web player, or to mobile devices. First results are promising in terms of educational effectiveness, with more studies planned for the future.
Original language | English |
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Title of host publication | Proceedings of CGAMES'2012 USA - 17th International Conference on Computer Games |
Subtitle of host publication | AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games |
Pages | 162-166 |
Number of pages | 5 |
DOIs | |
Publication status | Published - 19 Nov 2012 |
Externally published | Yes |
Event | 17th International Conference on Computer Games, CGAMES 2012 - Louisville, KY, United States Duration: 30 Jul 2012 → 1 Aug 2012 |
Conference
Conference | 17th International Conference on Computer Games, CGAMES 2012 |
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Country/Territory | United States |
City | Louisville, KY |
Period | 30/07/12 → 1/08/12 |
Keywords
- early childhood science education
- Educational game
- game development process
- Unity game engine