Selecting the Right Game Concept for Social Simulation of Real-World Systems

Femke Bekius, Sebastiaan Meijer

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

Abstract

Game theoretical models can be used for social simulation of real-world systems. These models describe the interaction between actors who have to make a decision. Before application of those models, the game concept that describes the situation at hand needs to be selected. Selecting the right game concept is crucial when choosing a model to simulate the process, but not trivial. In this paper we present a taxonomy of game concepts to select a set of suitable models.

Original languageEnglish
Title of host publicationAdvances in Social Simulation - Looking in the Mirror, 2018
EditorsHarko Verhagen, Melania Borit, Giangiacomo Bravo, Nanda Wijermans
PublisherSpringer Open
Pages71-79
Number of pages9
ISBN (Print)9783030341268
DOIs
Publication statusPublished - 2020
Event14th Social Simulation Conference, 2018 - Stockholm, Sweden
Duration: 20 Aug 201824 Aug 2018

Publication series

NameSpringer Proceedings in Complexity
ISSN (Print)2213-8684
ISSN (Electronic)2213-8692

Conference

Conference14th Social Simulation Conference, 2018
CountrySweden
CityStockholm
Period20/08/1824/08/18

Keywords

  • Actor behavior
  • Decision-making
  • Game taxonomy
  • Game theory
  • Social simulation

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