Abstract
This paper presents a cognitive (belief-desire-intention based) agent that can self-explain its behaviour based on its goals and emotions. We implement a cognitive agent, embodied by a nao-robot or virtual avatar thereof, to play a quiz with its user. During the interaction the agent intelligently selects questions to optimally educate the user. We show how the simulation of emotions can be used to generate end-user explanations of the agent's behaviour. With this we provide a first proof of concept showing the value of using simulated emotions in addition to goals for generating agent behaviour explanations.
Original language | English |
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Title of host publication | 7th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, ACIIW 2017 |
Place of Publication | Piscataway, NJ |
Publisher | IEEE |
Pages | 81-82 |
Number of pages | 2 |
Volume | 2018-January |
ISBN (Electronic) | 978-1-5386-0680-3 |
DOIs | |
Publication status | Published - 2018 |
Event | ACIIW 2017: 7th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos - San Antonio, TX, United States Duration: 23 Oct 2017 → 26 Oct 2017 Conference number: 7 |
Conference
Conference | ACIIW 2017 |
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Country/Territory | United States |
City | San Antonio, TX |
Period | 23/10/17 → 26/10/17 |
Keywords
- Avatars
- Pediatrics
- Diabetes
- Intelligent systems
- Biomedical monitoring
- Multi-agent systems
- Psychology