Software Architecture for Location-Based Games Designed for Social Interaction in Public Space

Xavier Fonseca*, Stephan Lukosch, Frances Brazier

*Corresponding author for this work

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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Abstract

Location-based games (LBGs) are becoming increasingly more popular, especially those that focus on social interaction in public space. They have been successful to various extents at bringing players together to interact in public space; yet there is lack of knowledge and consensus on how to design these games from a technical perspective. This paper proposes a software architecture that stems from a cross-game analysis of representative games of this genre, in which 6 core architectural components are identified: Augmentation, Navigation, Interaction, State Progression, Participation, and Administration. These components support the game experience of players by enabling orientation and navigation of the players’ own physical environment, their interaction with the game and other people, the traditional game-like experience, management of the entire game ecosystem, and the ability to allow players to fuel game play. An LBG prototype, Secrets of the South, is presented as proof of concept for this software architecture and its key components. This prototype shows that the identified components are pivotal to the gameplay of LBGs for natural interactions in public space and shows how practitioners can be guided in their preparation whilst maintaining their freedom to technically implement this architecture according to the given structure.
Original languageEnglish
Title of host publicationSerious Games - Joint International Conference, JCSG 2022, Proceedings
EditorsHeinrich Söbke, Pia Spangenberger, Philipp Müller, Stefan Göbel
PublisherSpringer
Pages213-228
Number of pages16
ISBN (Print)9783031153242
DOIs
Publication statusPublished - 2022
Event8th Joint International Conference on Serious Games, JCSG 2022 - Weimar, Germany
Duration: 22 Sept 202223 Sept 2022

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume13476 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference8th Joint International Conference on Serious Games, JCSG 2022
Country/TerritoryGermany
CityWeimar
Period22/09/2223/09/22

Bibliographical note

Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-care
Otherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.

Keywords

  • Location-based games
  • Public space
  • Social interaction
  • Software architecture

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