Spectral Gradient Sampling for Path Tracing

Victor Petitjean, Pablo Bauszat, Elmar Eisemann

Research output: Contribution to journalConference articleScientificpeer-review

2 Citations (Scopus)


Spectral Monte-Carlo methods are currently the most powerful techniques for simulating light transport with wavelength-dependent phenomena (e.g., dispersion, colored particle scattering, or diffraction gratings). Compared to trichromatic rendering, sampling the spectral domain requires significantly more samples for noise-free images. Inspired by gradient-domain rendering, which estimates image gradients, we propose spectral gradient sampling to estimate the gradients of the spectral distribution inside a pixel. These gradients can be sampled with a significantly lower variance by carefully correlating the path samples of a pixel in the spectral domain, and we introduce a mapping function that shifts paths with wavelength-dependent interactions. We compute the result of each pixel by integrating the estimated gradients over the spectral domain using a one-dimensional screened Poisson reconstruction. Our method improves convergence and reduces chromatic noise from spectral sampling, as demonstrated by our implementation within a conventional path tracer.
Original languageEnglish
Pages (from-to)45-53
Number of pages9
JournalComputer Graphics Forum: the international journal of the Eurographics Association
Issue number4
Publication statusPublished - 2018
EventEGSR 2018: 29th Eurographics Symposium on Rendering - Karlsruhe Institute of Technology, Karlsruhe, Germany
Duration: 2 Jul 20184 Jul 2018
Conference number: 29


  • Computing methodologies
  • Ray tracing


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