Stop Work: Serious Games as Intervention Method to Enhance Safety Behavior

Maria Freese*, Karen van Vliet

*Corresponding author for this work

Research output: Chapter in Book/Conference proceedings/Edited volumeConference contributionScientificpeer-review

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Abstract

Organizations will go through great lengths to prevent accidents from occurring. This is shown in the implementation of safety management systems in which all procedures are captured describing how work can be done safely. Stopping the work is seen as one of the last barriers in risk management. Our theoretical analyses and conducted interviews have shown that no interactive, innovative and analogue tools exist that effectively enable the use of the Stop Work Policy in a safe space. Serious games and the associated provision of a safe environment make it possible to let personnel speak up about perceived unsafe situations, as there are no consequences to fear. The present paper describes and discusses the development of the two serious games Dare to Repair and Danger Dialogue that aim to support the implementation of the Stop Work Policy effectively and thus enhancing the dialogue on working safely.
Original languageEnglish
Title of host publicationSimulation and Gaming for Social Impact - 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Revised Selected Papers
EditorsCasper Harteveld, Giovanni Troiano, Steven Sutherland, Heide Lukosch, Sebastiaan Meijer
PublisherSpringer
Pages134-148
Number of pages15
ISBN (Print)9783031371707
DOIs
Publication statusPublished - 2023
Event53rd International Simulation and Gaming Association Conference, ISAGA 2022 - Boston, United States
Duration: 11 Jul 202214 Jul 2022

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume13622 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference53rd International Simulation and Gaming Association Conference, ISAGA 2022
Country/TerritoryUnited States
CityBoston
Period11/07/2214/07/22

Keywords

  • Human Errors
  • Intervention
  • Learning
  • Safety
  • Serious Games
  • Stop Work Policy

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